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Luis_ST

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Everything posted by Luis_ST

  1. I dont cant find this .notOpaque() is this the corect name this are the properties which i can add
  2. I alredy do this : private void doClientStuff(FMLClientSetupEvent event) { RenderTypeLookup.setRenderLayer(CaveBlocks.TINTED_GLASS.get(), RenderType.getTranslucent()); }
  3. i get this code for the glass class but it dosent work package net.luis.cave.blocks; import net.minecraft.block.AbstractBlock; import net.minecraft.block.AbstractGlassBlock; import net.minecraft.block.BlockState; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.material.PushReaction; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShapes; import net.minecraft.world.IBlockReader; public class TintedGlass extends AbstractGlassBlock { public TintedGlass() { super(AbstractBlock.Properties.create(Material.GLASS) .zeroHardnessAndResistance() .sound(SoundType.GLASS) .harvestLevel(0)); } @Override public boolean propagatesSkylightDown(BlockState state, IBlockReader reader, BlockPos pos) { return true; } @Override public boolean isTransparent(BlockState state) { return true; } @Override public PushReaction getPushReaction(BlockState state) { return PushReaction.DESTROY; } @Override public float getAmbientOcclusionLightValue(BlockState state, IBlockReader worldIn, BlockPos pos) { return 1.0f; } @Override public VoxelShape func_230322_a_(BlockState p_230322_1_, IBlockReader p_230322_2_, BlockPos p_230322_3_, ISelectionContext p_230322_4_) { return VoxelShapes.empty(); } }
  4. I want to creat the Tinted Glass Block for the new Minecraft Snapshot but i can look through the block into the "world"/void This is the code: package net.luis.cave.blocks; import net.minecraft.block.AbstractBlock; import net.minecraft.block.AbstractGlassBlock; import net.minecraft.block.BlockState; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.material.PushReaction; import net.minecraftforge.common.ToolType; public class TintedGlass extends AbstractGlassBlock { public TintedGlass() { super(AbstractBlock.Properties.create(Material.GLASS) .zeroHardnessAndResistance() .sound(SoundType.GLASS) .harvestLevel(0) .harvestTool(ToolType.PICKAXE)); } @Override public boolean isTransparent(BlockState state) { return true; } @Override public PushReaction getPushReaction(BlockState state) { return PushReaction.DESTROY; } }
  5. I got this from a friend, but there are func_ and field_ and I don't know the actual names of the functions is there a way to get the current names package net.luis.cave.render; import net.minecraftforge.api.distmarker.*; import net.minecraft.util.*; import com.mojang.blaze3d.matrix.*; import net.minecraft.util.math.vector.*; import net.luis.cave.models.EnderiteShieldModel; import net.minecraft.client.renderer.*; import net.minecraft.client.renderer.texture.*; import net.minecraft.client.renderer.model.*; import net.minecraft.client.renderer.tileentity.*; import java.util.*; import com.mojang.blaze3d.vertex.*; import com.mojang.datafixers.util.*; import net.minecraft.tileentity.*; import net.minecraft.item.*; import org.apache.logging.log4j.*; public class EnderiteShieldRender extends ItemStackTileEntityRenderer { private final EnderiteShieldModel shieldModel; public EnderiteShieldRender() { this.shieldModel = new EnderiteShieldModel(); } public void func_239207_a_(final ItemStack stack, final ItemCameraTransforms.TransformType transformType, final MatrixStack matrices, final IRenderTypeBuffer bufferIn, final int light, final int overlay) { matrices.func_227860_a_(); matrices.func_227863_a_(Vector3f.field_229179_b_.func_229187_a_(180.0f)); final RenderMaterial spriteIdentifier = new RenderMaterial(AtlasTexture.field_110575_b, new ResourceLocation("cave:entity/enderite_shield")); final IVertexBuilder vertexConsumer3 = spriteIdentifier.getTextureLocation().func_229230_a_(ItemRenderer.func_239391_c_(bufferIn, this.shieldModel.func_228282_a_(ModelBakery.field_229317_h_.func_229310_a_()), true, stack.func_77962_s())); this.shieldModel.func_228294_b_().func_228309_a_(matrices, vertexConsumer3, light, overlay, 1.0f, 1.0f, 1.0f, 1.0f); final List<Pair<BannerPattern, DyeColor>> list = (List<Pair<BannerPattern, DyeColor>>)BannerTileEntity.func_230138_a_(ShieldItem.getColor(stack), BannerTileEntity.func_230139_a_(stack)); BannerTileEntityRenderer.func_241717_a_(matrices, bufferIn, light, overlay, this.shieldModel.func_228293_a_(), spriteIdentifier, false, (List)list, stack.func_77962_s()); matrices.func_227865_b_(); } }
  6. the shield should be like the minecraft shield and is the model class corect package net.luis.cave.models; import net.minecraft.client.renderer.entity.model.*; import net.minecraft.block.*; import net.minecraft.util.*; import java.util.*; import net.minecraft.client.renderer.texture.*; import net.minecraft.client.renderer.model.*; public class EnderiteShieldModel extends ShieldModel implements IBakedModel { @Override public List<BakedQuad> getQuads(BlockState state, Direction side, Random rand) { return null; } @Override public boolean isAmbientOcclusion() { return false; } @Override public boolean isGui3d() { return false; } @Override public boolean isBuiltInRenderer() { return false; } @Override public TextureAtlasSprite getParticleTexture() { return null; } @Override public ItemOverrideList getOverrides() { return null; } @Override public boolean func_230044_c_() { return false; } }
  7. i add a shield to my mod it works but i haven't a model and a texture 1. where can I set the model for the shield 2. in which folder do I have to put the texture this is my shield class: package net.luis.cave.items; import net.luis.cave.Cave; import net.minecraft.entity.LivingEntity; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.ShieldItem; public class EnderiteShield extends ShieldItem { public EnderiteShield(Properties properties) { super(new Item.Properties().group(Cave.WEAPONS) .maxDamage(865)); } @Override public boolean isShield(ItemStack stack, LivingEntity entity) { return true; } } and this is the register class public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, Cave.Mod_Id); public static final RegistryObject<ShieldItem> ENDERITE_SHIELD = ITEMS.register("enderite_shield", () -> new EnderiteShield(new Item.Properties().group(Cave.WEAPONS)));
  8. it works but i have to set the multiplier higher because otherwise it has no effect
  9. I have creat an Enchantment for Pickaxe called Experiece when a pickaxe has the enchantment the block wich the player destroy should drop more xp but it don't work can somebody help me her is the code: if (event.getExpToDrop() > 0) { int xp = event.getExpToDrop(); if (EnchantmentHelper.getEnchantmentLevel(CaveEnchantment.EXPERIENCE.get(), player.getHeldItemMainhand()) == 1) { event.setExpToDrop(xp*2); } else if (EnchantmentHelper.getEnchantmentLevel(CaveEnchantment.EXPERIENCE.get(), player.getHeldItemMainhand()) == 2) { event.setExpToDrop(xp*3); } else if (EnchantmentHelper.getEnchantmentLevel(CaveEnchantment.EXPERIENCE.get(), player.getHeldItemMainhand()) == 3) { event.setExpToDrop(xp*4); } }
  10. okay thanks I have to test something but it works
  11. I want to creat a Block with the cross model but my block locks like this: (picture)
  12. Okay thanks for helping
  13. Yes i know but where is negativ number
  14. this is the code where i think weher is the error package net.luis.cave.world.gen; import net.luis.cave.Cave; import net.luis.cave.init.CaveBlocks; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; import net.minecraft.block.pattern.BlockMatcher; import net.minecraft.world.biome.Biome; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.feature.Feature; import net.minecraft.world.gen.feature.OreFeatureConfig; import net.minecraft.world.gen.placement.ConfiguredPlacement; import net.minecraft.world.gen.placement.CountRangeConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLLoadCompleteEvent; import net.minecraftforge.registries.ForgeRegistries; @Mod.EventBusSubscriber(modid = Cave.Mod_Id, bus = Mod.EventBusSubscriber.Bus.MOD) public class OreGen { @SubscribeEvent public static void generateOres(FMLLoadCompleteEvent event) { for (Biome biome : ForgeRegistries.BIOMES) { if (biome.getCategory() == Biome.Category.THEEND) { genOre(biome, 1, 12, 256, 10, OreFeatureConfig.FillerBlockType.create("ENDSTONE", "end_stone", new BlockMatcher(Blocks.END_STONE)), CaveBlocks.ENDERITE_ORE.get().getDefaultState(), 3); } else if (biome.getCategory() == Biome.Category.NETHER) { } else { genOre(biome, 15, 8, 50, 5, OreFeatureConfig.FillerBlockType.NATURAL_STONE, CaveBlocks.JADE_ORE.get().getDefaultState(), 6); genOre(biome, 7, 1, 25, 1, OreFeatureConfig.FillerBlockType.NATURAL_STONE, CaveBlocks.LIMONITE_ORE.get().getDefaultState(), 10); genOre(biome, 2, 1, 65, 1, OreFeatureConfig.FillerBlockType.NATURAL_STONE, CaveBlocks.ROSITE_ORE.get().getDefaultState(), 1); genOre(biome, 5, 4, 9, 1, OreFeatureConfig.FillerBlockType.NATURAL_STONE, CaveBlocks.SAPHIRE_ORE.get().getDefaultState(), 2); } } } private static void genOre(Biome biome, int count, int bottomOffset, int topOffset, int max, OreFeatureConfig.FillerBlockType filler, BlockState defaultBlockstate, int size) { CountRangeConfig range = new CountRangeConfig(count, bottomOffset, topOffset, max); OreFeatureConfig feature = new OreFeatureConfig(filler, defaultBlockstate, size); ConfiguredPlacement config = Placement.COUNT_RANGE.configure(range); biome.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(feature).withPlacement(config)); } }
  15. i had creat an mod in 1.16.1 and when i creat a new world i get the following stactrace: java.util.concurrent.CompletionException: net.minecraft.crash.ReportedException: Feature placement at java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:314) ~[?:?] {} at java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:319) ~[?:?] {} at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1155) ~[?:?] {} at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:478) ~[?:?] {} at net.minecraft.world.chunk.ChunkTaskPriorityQueueSorter.lambda$func_219069_a$1(ChunkTaskPriorityQueueSorter.java:44) ~[?:?] {re:classloading} at net.minecraft.util.concurrent.DelegatedTaskExecutor.driveOne(DelegatedTaskExecutor.java:95) ~[?:?] {re:classloading} at net.minecraft.util.concurrent.DelegatedTaskExecutor.driveWhile(DelegatedTaskExecutor.java:139) ~[?:?] {re:classloading} at net.minecraft.util.concurrent.DelegatedTaskExecutor.run(DelegatedTaskExecutor.java:107) ~[?:?] {re:classloading} at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1429) ~[?:?] {} at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:290) ~[?:?] {} at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1016) ~[?:?] {} at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1665) ~[?:?] {} at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1598) ~[?:?] {} at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:183) ~[?:?] {} Caused by: net.minecraft.crash.ReportedException: Feature placement at net.minecraft.world.server.ChunkManager.lambda$func_223156_b$18(ChunkManager.java:558) ~[?:?] {re:classloading} at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-3.0.25.jar:?] {re:classloading} at net.minecraft.world.server.ChunkManager.lambda$func_223156_b$20(ChunkManager.java:545) ~[?:?] {re:classloading} at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1146) ~[?:?] {} ... 11 more Caused by: java.lang.IllegalArgumentException: bound must be positive at java.util.Random.nextInt(Random.java:388) ~[?:?] {} at net.minecraft.world.gen.placement.CountRange.lambda$getPositions$0(CountRange.java:18) ~[?:?] {re:classloading} at java.util.stream.IntPipeline$1$1.accept(IntPipeline.java:180) ~[?:?] {} at java.util.stream.Streams$RangeIntSpliterator.forEachRemaining(Streams.java:104) ~[?:?] {} at java.util.Spliterator$OfInt.forEachRemaining(Spliterator.java:699) ~[?:?] {} at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484) ~[?:?] {} at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474) ~[?:?] {} at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:150) ~[?:?] {} at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:173) ~[?:?] {} at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) ~[?:?] {} at java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:497) ~[?:?] {} at net.minecraft.world.gen.placement.Placement.func_236963_a_(Placement.java:80) ~[?:?] {re:classloading} at net.minecraft.world.gen.placement.ConfiguredPlacement.func_236953_a_(ConfiguredPlacement.java:27) ~[?:?] {re:classloading} at net.minecraft.world.gen.feature.DecoratedFeature.func_230362_a_(DecoratedFeature.java:17) ~[?:?] {re:classloading} at net.minecraft.world.gen.feature.DecoratedFeature.func_230362_a_(DecoratedFeature.java:11) ~[?:?] {re:classloading} at net.minecraft.world.gen.feature.ConfiguredFeature.func_236265_a_(ConfiguredFeature.java:38) ~[?:?] {re:classloading} at net.minecraft.world.biome.Biome.func_235061_a_(Biome.java:409) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.gen.ChunkGenerator.func_230351_a_(ChunkGenerator.java:186) ~[?:?] {re:classloading} at net.minecraft.world.chunk.ChunkStatus.lambda$static$9(ChunkStatus.java:77) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.chunk.ChunkStatus.doGenerationWork(ChunkStatus.java:198) ~[?:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ChunkManager.lambda$func_223156_b$18(ChunkManager.java:547) ~[?:?] {re:classloading} at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-3.0.25.jar:?] {re:classloading} at net.minecraft.world.server.ChunkManager.lambda$func_223156_b$20(ChunkManager.java:545) ~[?:?] {re:classloading} at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1146) ~[?:?] {} ... 11 more
  16. how do i use the BiomeLoadingEvent (for ore gen)?
  17. I fixed it there are no more problems Thanks for helping
  18. 1. What is meant by slots? can you give me an code example? 2. When I remove "EquipmentSlotType[]" slots in the constructor Eclipse shows an error: The constructor Enchantment(Enchantment.Rarity, EnchantmentType) is undefined 3. I set it to public
  19. no I forgot it thanks for helping
  20. okay it already set the mod id to minecraft because when i use my mod id (cave) i creat a new item but i want to replace a vanilla item(suger)
  21. This is the code of the item (sugar): package net.luis.cave.items.vanilla; import net.minecraft.item.Food; import net.minecraft.item.Item; import net.minecraft.item.ItemGroup; import net.minecraft.potion.EffectInstance; import net.minecraft.potion.Effects; public class Sugar extends Item { public Sugar() { super(new Item.Properties() .group(ItemGroup.FOOD) .food(new Food.Builder() .hunger(2) .saturation(1.0f) .effect(new EffectInstance(Effects.SPEED, 300, 3), 1) .setAlwaysEdible() .build())); setRegistryName("minecraft", "sugar"); } } and this is the code of the Registry: package net.luis.cave.init; import net.luis.cave.Cave; import net.luis.cave.items.BaseItem; import net.luis.cave.items.RubyApple; import net.luis.cave.items.vanilla.Sugar; import net.minecraft.item.Item; import net.minecraftforge.fml.RegistryObject; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; public class CaveItems { public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, Cave.Mod_Id); public static final DeferredRegister<Item> VANILLA_ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, "minecraft"); //Item public static final RegistryObject<Item> RUBY = ITEMS.register("ruby", BaseItem::new); public static final RegistryObject<Item> ENDERITE_SCRAP = ITEMS.register("enderite_scrap", BaseItem::new); public static final RegistryObject<Item> ENDERITE_INGOT = ITEMS.register("enderite_ingot", BaseItem::new); public static final RegistryObject<RubyApple> RUBY_APPLE = ITEMS.register("ruby_apple", RubyApple::new); public static final RegistryObject<Item> SUGAR = VANILLA_ITEMS.register("sugar", Sugar::new); }
  22. yes: package net.luis.cave.enchantment; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentType; import net.minecraft.inventory.EquipmentSlotType; import net.minecraft.item.AxeItem; import net.minecraft.item.HoeItem; import net.minecraft.item.ItemStack; import net.minecraft.item.PickaxeItem; import net.minecraft.item.ShovelItem; public class DoubleDrops extends Enchantment { protected DoubleDrops(Rarity rarityIn, EnchantmentType typeIn, EquipmentSlotType[] slots) { super(Enchantment.Rarity.VERY_RARE, EnchantmentType.DIGGER, slots); } @Override public int getMinLevel() { return 1; } @Override public int getMaxLevel() { return 1; } @Override public boolean isTreasureEnchantment() { return false; } @Override public boolean isCurse() { return false; } @Override public boolean isAllowedOnBooks() { return true; } @Override public boolean canApplyAtEnchantingTable(ItemStack stack) { if (stack.getItem() instanceof PickaxeItem ) return true; if (stack.getItem() instanceof AxeItem ) return true; if (stack.getItem() instanceof ShovelItem ) return true; if (stack.getItem() instanceof HoeItem ) return true; return false; } } The Register class: package net.luis.cave.init; import net.luis.cave.Cave; import net.luis.cave.enchantment.DoubleDrops; import net.luis.cave.items.BaseItem; import net.minecraft.enchantment.Enchantment; import net.minecraft.item.Item; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.RegistryObject; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; public class CaveEnchantment { public static final DeferredRegister<Enchantment> ENCHANTMENT = DeferredRegister.create(ForgeRegistries.ENCHANTMENTS, Cave.Mod_Id); public static final RegistryObject<Enchantment> DOUBLE_DROPS = ENCHANTMENT.register("double_drops", DoubleDrops::new); } and the Eclipse Error:
  23. Yes I add this to my main class but not for Items (for Enchantments) and Eclipse say there is an Error at .register("name", class:new)
  24. I want to register an Enchantment public static final DeferredRegister<Enchantment> ENCHANTMENT = DeferredRegister.create(ForgeRegistries.ENCHANTMENTS, Cave.Mod_Id); public static final RegistryObject<Enchantment> DOUBLE_DROP = ENCHANTMENT.register("double_drops", DoubleDrops::new); But this way dosent work
  25. public static final DeferredRegister<Item> VANILLA_ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, "minecraft"); public static final RegistryObject<Sugar> SUGAR = VANILLA_ITEMS.register("sugar", Sugar::new); It doesent work with the minecraft id
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