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Luis_ST

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Everything posted by Luis_ST

  1. Problem with BetterF3. Make sure you use the latest version of the mod. If you already use the latest version. Report this bug to the mod author.
  2. Problem with WorldEdit. Make sure you use the latest version of the mod. If you already use the latest version of the mod. Report this bug to the mod author.
  3. Problem with Backpacker. Make sure you use the latest version of the mod. If you already use the latest version. Report this bug to the mod author.
  4. make sure that the log you post is the full debug log, since it's simply ends
  5. latest log != launcher log you find the launcher log in .minecraft/launcher_log.txt
  6. Problem with Dead Guys Untitled Deep Dark and or Tree Harvester. Make sure you are using the latest version. If the Mod is already up to date, report this bug to the Mod author.
  7. which folder are you talking about
  8. this looks like the latest log, if you use cures lauchner you need to enable the debug log in the settings
  9. it will automatically generated by the game, you find it in the logs folder
  10. post debug log when you enter the World and the chunks got corrupted
  11. why on earth did you put the installer into the mods folder? post new debug log
  12. Problem with ScalingHealth. Make sure you are using the latest version. If the Mod is already up to date, report this bug to the Mod author.
  13. it's Oh The Biomes You'll Go
  14. Problem with FTB Quests. Make sure you are using the latest version. If the Mod is already up to date, report this bug to the Mod author.
  15. Problem with Blue Skies. Make sure you are using the latest version. If the Mod is already up to date, report this bug to the Mod author.
  16. on CurseForge you need to enable the debug log in the settings
  17. Problem with Balm or Tombstone. Make sure you are using the latest version. If the Mod is already up to date, report this bug to the Mod author.
  18. overwrite use in your Item class and create a new instance of the Entity you want, add it via Level#addFreshEntity and store the UUID of the Entity in the Tag of the given ItemStack. use as Tag key your mod id + the key you want last but not least put the whole code in a if condition where check if the ItemStack has your key and then check if the Entity is present in the Level
  19. make sure the log you post is the full debug log, since it's simply ends

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