Everything posted by kcranky
We have this issue. Haven't done as much in depth testing as you, we're just planning on getting around it by setting a loot table.
Pillagers have been patched in .40 I'm having the same issue with slimes (though admittedly we're still running .13, which has to do with our hosting provider holding off on doing any upgrades until next week). Is anyone able to confirm if the fix in .40 patches slimes as well?
I had the same issue on an old project I tried to port. The only thing that worked for me was starting from scratch with the MDK. I don't know if it was related, but I also completely cleared the global gradle cache under C:\Users\<user>\.gradle