Everything posted by Crimson_Fluff
-
Could not find net.minecraft:client:1.20.1
I have several projects across Forge versions. but lets stick to two versions. 1.19.2 and 1.20.1 are now throwing these 2 errors when I try to build the gradle Im using the new gradle.properties as shown in the current Forge MDKs (and gradle wrapper, settings.gradle files etc) All my projects were working and compiled with no problems over the last couple of days and now these errors are happening Ive tried deleting the .gradle and build folders - FAIL Ive invalidated the caches - FAIL The Forge 1.19.2 MDK compiles fine (only one I tried) - SUCCESS The runClient and build commands work through the terminal for my projects, but the gradle refresh and RunClient configurations do not (top right of the IntelliJ screen if you dont know what I mean) Can someone please help
-
Forge 46.0.1 (MC 1.20) RenderTooltipEvent getItemStack() returns air, always
thank you
-
Forge 46.0.1 (MC 1.20) RenderTooltipEvent getItemStack() returns air, always
the sub events of RenderTooltipEvent (Pre, GatherComponents and Color) all return event.getItemStack() as Air The event fires correctly, but the itemstack is always returned as air, no matter if in creative or survival, no matter what item you hover over
-
[1.19.3] EntityJoinLevelEvent Clientside returns Air
hoping its something Forge can fix. As this seems wrong to get two different results. Im wondering if previous Forge versions do the same. I might have to do some testing Its not really important, I do my work Server side, its just something I noticed
-
[1.19.3] EntityJoinLevelEvent Clientside returns Air
Hello All, Using the EntityJoinLevelEvent event, checking for Item Entities. When an item entity spawns in I notice that Client-side 'Air' is always returned, whereas Server-side the correct item is returned I feel this is a bug...
-
Cannot read field "f_19853_" because "entity" is null. MC 1.19, Forge 41.0.1
Just Forge 41.0.1 and Minecraft 1.19 Feed a goat wheat and the game crashes heres the crash log - https://pastebin.com/3kNKggH6 wasnt sure if to post here on on the GitHub cos it says "Check the Forum first"
-
[1.17.1] Slimes dont spawn small slimes when killed
Forge: 37.0.18 When killing large slimes they dont produce the smaller slimes. The Slime::Remove method that controls the spawning seems to only be called ClientSide. I moved my code into the Die method and all is good My slime class simply extends Slime. I have tested with just Forge and no other mods, and still the large slimes dont split Has anyone else had this problem? I would like validation that this is a bug and not me
IPS spam blocked by CleanTalk.