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cpw

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Posts posted by cpw

  1. I would tend to agree with lex. You get given your zip distributable as a file in preinit event so if you want to open it up and deploy it somewhere and then do stuff, do it there. I don't want to add random paths. Mcpatcher is already annoying in that respect...

  2. I'm having a strange issue. (Using MCP 72 and Forge 204)

     

    When I run my mod in SSP it work fine. If I create a server and connect to it with a client it also seems to work fine, I can place blocks from my mod, etc.

     

    However after I disconnect and try and reconnect with a client I get the following error:

    The server is still running, without any errors, but starting or stopping it doesn't fix anything. Only deleting the server world save works.

    Huh, investigating...

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