warjort
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Everything posted by warjort
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Server won't startup, it also won't create any new files.
warjort replied to Toka's topic in Support & Bug Reports
Use java 17 -
[1.19.4] Is this the correct way to create a custom grass block?
warjort replied to Feroov's topic in Modder Support
Override Blocks.canSustainPlant() e.g. https://github.com/search?q=cansustainplant+language%3AJava&type=code&l=Java- 1 reply
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-Xincgc is a configuration option for older versions of java - it is not supported by modern versions You need to speak to whoever provides your launcher and/or check your launcher's java config options to understand why it is trying to pass that value.
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https://forums.minecraftforge.net/topic/123710-minecraft-1194-forge-crash/
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Error 255 crashes on 1.18.2 forge on MACOS
warjort replied to lyrik mourning's topic in Support & Bug Reports
Sorry, you are right, I think that is part of rubidium. -
Could be. The error does say say if it is a file that is wrong or if a mod is processing a file incorrectly.
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Error 255 crashes on 1.18.2 forge on MACOS
warjort replied to lyrik mourning's topic in Support & Bug Reports
The error does not say which mod is causing the problem, but it is likely one of the mods I have underlined. Check you have the latest versions then contact the mod authors. -
"stb" suggests there is a problem with an image, font or sound file. The last line in the log before that is which points to it being a broken sound file. Besides that, the error doesn't give any information about which mod is causing it. Maybe you have a mod that does something special with sounds? Otherwise you will have to experiment with removing mods to find it.
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That is the same log as you posted before. And post the logs/debug.log instead of launcher log.
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My modpack crashed another time, help my pls!
warjort replied to DragonDestroyer999's topic in Support & Bug Reports
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https://forums.minecraftforge.net/topic/123416-exit-code-1/#comment-536369
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This event lets you trap when an entity teleports: https://github.com/MinecraftForge/MinecraftForge/blob/1.19.x/src/main/java/net/minecraftforge/event/entity/EntityTeleportEvent.java What you do with it is up to you. We don't write or design your mod for you. There is however a limit of of 3.9 blocks per tick when the server tries to send entity motion changes to the client. See ClientBoundSetEntityMotionPacket. You might be able to go faster with custom network packets, but what issues that would cause with the game I don't know?
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On that other thread: https://forums.minecraftforge.net/topic/123416-exit-code-1/?do=findComment&comment=536363 You can confirm it for yourself by searching the launcher_log.txt for "problematic frame". When you have confirmed it, this is an issue with AMD graphics driver. If (re)installing the latest version of the driver doesn't work for you, try a previous version of the driver until you find one that works. Ultimately you need to ask AMD or customer support for whoever sells your computer to get help with your graphics card (driver) configuration.
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Minecraft Forge 1.19.2 modpack crash at loading phase
warjort replied to gecckosavage's topic in Support & Bug Reports
I have underlined the mods that are likely causing this problem. The error does not specifically say which one. Check you have the latest versions then contact the mod authors if you can't figure it out which one is causing the issue.- 1 reply
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Use java 17
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You posted this question less than 2 hours after I previously told you to use search. What do you expect me to say? I will say nothing in future, you can write your mod with 1 less person to answer your questions.
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Can you please stop posting these lazy questions and do your own research. When you have an implementation that is not working as you expect after you tried to debug it, that is when you should ask in these forums. You need to show the complete, reproducable implementation (preferably on github) to get help. I typed "bow damage" into the modder support forum search bar and got these 2 recent links on the first page (there will be others) https://forums.minecraftforge.net/topic/119707-1192-how-to-add-damage-my-custom-bow/#comment-524719 https://forums.minecraftforge.net/topic/118959-1192-set-ranged-attack-damage-of-bows-and-crossbows/#comment-522290 But you wouldn't need to search the forum if you just looked at the vanilla source code to see how it works. TLDR; The getDamage() for a BowItem is the durabllity, it is not the damage inflicted on the enemy (which comes from the properties of the projectile).
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https://forums.minecraftforge.net/topic/123416-exit-code-1/#comment-536369
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immersive portals, contact the mod author
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[1.19.4] registering items missing class or property
warjort replied to perromercenary00's topic in Modder Support
https://docs.minecraftforge.net/en/latest/legacy/porting/ -
Got a " The game crashed whilst rendering overlay" error
warjort replied to Xandro's topic in Support & Bug Reports
The error you posted above is for oculus in 1.18.2 Check you have the latest version then contact the mod author. The log is for minecraft 1.16.3 dated October 2020 ? -
https://github.com/MinecraftForge/MinecraftForge/blob/1.19.x/src/main/java/net/minecraftforge/event/entity/ProjectileImpactEvent.java https://github.com/search?q=ProjectileImpactEvent+language%3AJava&type=code&l=Java It really isn't that difficult to type words into search engines or the search bar of this forum or your IDE.
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Issue with creating a GUI (Forge 1.19.2 43.2.0)
warjort replied to The Typholorian's topic in Modder Support
https://docs.minecraftforge.net/en/latest/gui/menus/