Everything posted by warjort
- my modpack is crashing when i right click on villager hero
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The game crashed whilst rendering overlay
Contact the mod author on the above link. The FAQ explains where to find it. And you again posted logs in the forum, despite being asked not to do so? If you really do want do something for your son. put some effort into doing what we ask, so we can actually help you. I would guess the reference to "RichPresensce" means you need to set something up like a chat or discord account? Or disable that feature. Again ask the mod author.
- The game crashed whilst initializing game Error
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forge version checking
https://forge.gemwire.uk/wiki/Version_Checker
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minecraft forge 1.20.1 47.1.0
https://github.com/Creators-of-Create/Create/issues/5318 Use the correct version of optifine (including preview versions) that matches the version of forge you are using - see their download page. Otherwise, you need to report optifne bugs to them. Also, when reporting problems in this forum, you need to post a link to the full logs/debug.log - do not post logs in the forum. See the FAQ at the top of this forum.
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Minecraft Error code 1 and nothing seems to work no matter what i do
Read the FAQ at the top of this forum on how to properly fix your graphics driver. NOTE: Minecraft 1.18 is no longer supported in this forum.
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World cannot be resolved to a type
If you are posting compiler errors then you are in the wrong forum. This is a support forum. It is not a place to learn minecraft modding or java. We help people that have already implemented something but it doesn't work as they expected. To receive such help, you need to provide a working example (preferably on github) that reproduces your problem. Code snippets out of context in the forums do not qualify. For your specific observations. Forge changed to the Mojang deobfuscation mappings for minecraft 1.17 https://gist.github.com/50ap5ud5/beebcf056cbdd3c922cc8993689428f4#full-migration-to-mojang-mappings Trying to use the old Forge mappings from 1.16 and before, whether examples, tutorials or docs isn't going to work unless you understand how to translate them. Forge only documents the things it changes and maybe other bits that are relevant to those changes. It does not try to document the whole of Mojang's Minecraft source code. Efforts to do such things can be found in for example in the parchment project: https://parchmentmc.org/ The translations you are looking for in your particular example are: Old Forge => Mojang official World => Level onBlockPlacedBy => setPlacedBy Do not expect to be able to ask for other such mappings. You need to do your own research.
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The game crashed whilst rendering overlay
You did not read the FAQ That means; * You did not post the logs/debug.log * What you did post contains little useful information about the problem * You are asking a question about Minecraft 1.16 which is no longer supported in this forum It some unknown problem with the pixelmon mod. Something to do with it modifying the main menu. I would guess you have some other mod that does the same thing and they are conflicting? But you will need to ask the mod author. As I said above, Minecraft 1.16 is not supported here: https://forums.minecraftforge.net/topic/91712-supported-version-directory/
- Crashing with exit code 1
- Exit Code 1 (debug log attached)
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When trying to start the server, a crash occurs with such a crash log.
Use java 17
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(Closed)(Repost) Modpack Crashing (The game crashed whilst initializing game Error: java.lang.RuntimeException: null)
It's a known issue with that mod - unfixed since at least February.
- Can't start up a custom modpack because " Failed to create mod instance"
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(Closed)(Repost) Modpack Crashing (The game crashed whilst initializing game Error: java.lang.RuntimeException: null)
https://github.com/Tynoxs/BuildersDelight/issues/12
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Hello guys, im having problem with Mod ID: 'minecraft', Requested by: 'supermartijn642corelib', Expected range: '[1.19,1.19.3)'
So your client (singleplayer) is 1.19.2? But that server is 1.19.4
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Hello guys, im having problem with Mod ID: 'minecraft', Requested by: 'supermartijn642corelib', Expected range: '[1.19,1.19.3)'
You have a whole bunch of mods installed that are not mods for minecraft 1.19.4 You also don't want broken client side only mods like rubidium or legendarytooltips on the server. Also, please don't post logs in the forum. Use a file sharing site. Read the FAQ.
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(Closed)(Repost) Modpack Crashing (The game crashed whilst initializing game Error: java.lang.RuntimeException: null)
That BOP furniture mod can't find a method from the other furniture mod. Probably because it is the wrong version? Check you have the latest versions then contact the mod author if you can't figure it out. Unrelated: You don't want your maxFps in your options.txt file set to zero
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is there a way to extend a hitbox outside the block range? [1.19]
Don't make blocks that extend outside a single block. Even the ones Mojang have made don't work very well. hitboxes being one of the problems. Create "multiblocks" like beds, doors, DoublePlantBlock, etc. Use search in this forum where you will find these issues discussed many times before in various forms.
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Block entity renderer model forcing not working [1.19.2][SOLVED]
No you get the model from the ModelManager via the BlockEntityRenderProvider.Context. e.g. https://github.com/AppliedEnergistics/Applied-Energistics-2/blob/43afa73c3aa8f291fc085ee70459aa85711e408a/src/main/java/appeng/client/render/tesr/CrankRenderer.java#L53 ModelData is something you can attach to individual BlockEntities and use in rendering. https://github.com/MinecraftForge/MinecraftForge/blob/ab70bde1d648125acee073a93a25d4b8f08985c9/src/main/java/net/minecraftforge/common/extensions/IForgeBlockEntity.java#L167 I don't think it is that useful unless you using custom models? If you are already doing dynamic rendering, you can just look directly at the block entity data.
- Modpack crashing, pls help
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Modpack Crashing (The game crashed whilst initializing game Error: java.lang.RuntimeException: null)
Read the FAQ at the top of the support forum. No logs/debug.log means we cannot help you. Do not post logs in the forum, use a file sharing site.
- The game crashed with "not being able to render selected item name" or smth like that
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Block entity renderer model forcing not working [1.19.2][SOLVED]
ENTITYBLOCK_ANIMATED is not a RenderType (unless you created one with that name? - it would need to be lowercase if you did) It is an enum value returned from your Block's getRenderShape() method. Manually registering models won't do anything if you don't use them. It just forces minecraft/forge to prebake the model ready for use.
- The game crashed whilst initializing game Error: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError:
- 1.19.2 forge LAN not working
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