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warjort

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Everything posted by warjort

  1. From 1.19.3 textures need to be in textures/block and textures/item. See Mojang's release notes.
  2. Check you have the latest version then contact the mod author.
  3. I would think you fix it the same way as you fixed it last time. Either reinstall the mod that has the POI (point of interest) or edit the save to remove this data. This time it is inside the chunk data. I believe POIs have their own directory? https://minecraft.fandom.com/wiki/Java_Edition_level_format#poi_format
  4. LivingHurtEvent The DamageSource will be LIGHTNING_BOLT I have no idea how your Axe relates to this. Maybe LivingEntity.getItemInHand() ?
  5. It says it can't find a village "Point of Interest". I would guess this is related to those world gen mods you removed and were having problems with in your previous thread?
  6. Your latest crash shows you using broken client side only mods on the server like "not enough animations" and "entity culling". They are broken because they are trying to load client side GUI classes on the server where they don't exist. Remove these from the server, you don't need them there.
  7. When you have a crash in a mixin like you have, look for the final "caused by" then look for mod names.
  8. Conflict between immersive portals and krypton. Check you have the latest versions then contact the mod authors.
  9. https://johann.loefflmann.net/en/software/jarfix/index.html
  10. It is en_us.json https://github.com/misode/mcmeta/tree/assets/assets/minecraft/lang
  11. Override the AbstractContainerScreen.renderLabels() method. This forum does not exist for you to use people as human search engines. We are here to answer real problems. Learn to use your IDE to look at how the vanilla classes you are extending/using work.
  12. Leave it to the end user / modpack developer which implementation of the campfire they want to use, e.g. they can change the recipe to use your item.
  13. If the forge bootstrap can't find minecraft this will be an issue with your launcher. If you are using the vanilla launcher post a link to the launcher_log.txt otherwise speak to whoever produces your launcher.
  14. Look at what for example the ShieldItem does. Or any other item that uses the startUsingItem() and its related methods.
  15. Issue with immersive portals, probably a conflict with another mod? Check you have the latest version then contact the mod author.
  16. Looks like an issue with the additionaladdtiions configuration file. Probably got corrupted when your computer didn't shutdown properly? The error doesn't say what the configuration file is called. If you don't have a backup of the file, usually you can delete it and the mod will recreate it with default options. The debug.log doesn't match the crash report. Instead it shows you uninstalled a lot of mods, including world gen mods. So the game is refusing to load a world that was created with those mods.
  17. Issue with entity_texture_features mod. Probably a conflict with another mod (optifine?) Check you have the latest version then contact the mod author.
  18. Perhaps you mean the minecraft:block/cube_all ?
  19. One of your config files is invalid/corrutped. You can find it in the config subfolder. If you don't have a backup of the file, delete it and it will be recreated with default values.
  20. Oculus issue: https://github.com/Asek3/Oculus/issues/257
  21. Try with the latest optifine preview release. Otherwise you need to post your logs/debug.log From the error, it looks like a mod is doing something very broken with BlockStates? Probably the only way to find it, is to experiment with removing mods until the problem goes away. (Backup your world before removing mods).
  22. The file will be in <your-minecraft-folder>/config. See the sticky post at the top of the forum for how to find your minecraft folder.
  23. https://forge.gemwire.uk/wiki/Sides#Reaching_Across_Logical_Sides Please familiarise yourself with the whole wiki.
  24. Put the files on proper file upload site. Those liinks are private.

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