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warjort

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Everything posted by warjort

  1. PufferFishRenderer except you would use the "age" instead of the "puffState" to determine the model.
  2. I don't respond to threads when the log shows you are not logged into minecraft. For all I know you are using pirated minecraft which is not supported in this forum.
  3. The forge log won't have any information, this is a crash in native code (the virtual machine). If there is nothing in the launcher_log.txt and no hs_err_pid file giving more specific information, you will need to ask whoever makes the version of java you are using how to find the cause of the problem.
  4. I can't really speak to that CompoundTag. I didn't know it existed until this question. 🙂 From what I can see it is used to pass additional ItemStack NBT for the SpawnEggItem and ArmorStands? It will be up to the particular Entity implementation how it uses it in its finalizeSpawn() method. Also see the spawn() method that takes an ItemStack. Nothing in vanilla uses the spawn() method you are using directly. But, it looks like that same method you are using has a Consumer<T> that let's you modify the Entity before it is spawned. e.g. something like: ModEntityTypes.NEXUS_ZOMBIE.get().spawn(level, null, zombie -> zombie.setNexusTarget(getBlockPos()), spawnPosition, MobSpawnType.EVENT, false, false);
  5. If you don't post a link to logs/debug.log we can't help you. Read my footer. Without an error message, the only way to find the problem mod is to experiment with removing mods until the problem goes away. Backup your world before removing mods. Broken lighting effects can be caused by you removing mods which removes its blocks from the world. The blocks underneath won't know they are now exposed and so will have the wrong lighting values. Placing a block or otherwise causing a block update should force it to redo the lighting calculations.
  6. Give the game more memory using the slider in curseforge's minecraft settings. Or remove mods to free up memory. Backup your world before removing mods. The 100% cpu usage is java's garbage collector trying very hard to find free memory before it fails.
  7. Oculus issue: https://github.com/Asek3/Oculus/issues/257
  8. Post a link to your logs/debug.log when this happens. Also try removing any "optimisation" mods you have such as optifine. Otherwise the only way you are going to find the problem mod is to experiment with removing mods until the problem goes away. (Backup your world before removing mods).
  9. Issue with the create mod, probably a conflict with another mod. Check you have the latest version then contact the mod author.
  10. Issue with the minetogether mod Check you have the latest version then contact the mod author.
  11. Oculus issue: https://github.com/Asek3/Oculus/issues/257
  12. You might have downloaded adoptium, but you haven't told whatever launcher you are using to use it: For the vanilla launcher click on "Installations" at the top of the screen. For curseforge it is in the minecraft settings.
  13. https://forge.gemwire.uk/wiki/Dependencies#Deobfuscating_Dependencies
  14. Oculus issue: https://github.com/Asek3/Oculus/issues/257
  15. Crash in microsoft's jvm. Report it to them or try a different java. e.g. https://adoptium.net/
  16. Oculus issue; https://github.com/Asek3/Oculus/issues/257
  17. You need to specify a dependency of "AFTER" on the mod in question. You can check the datapack ordering in the create new world screen.
  18. Immersive engineering says it has finished Minecraft says it is ready as well?
  19. As you thought, issue with domumornamentum. Maybe because you are not using the latest preview release of optifine? Otherwise contact the mod author.
  20. Install the latest preview release of optifine.
  21. https://docs.minecraftforge.net/en/latest/gui/screens/ If you are new to minecraft modding, the crafting table (CraftingMenu/Screen) is not the place to start. This forum is littered with people struggling to understand/emulate the crafting table. Try something simpler first to get used to how AbstractContainerMenu/Screens work. https://docs.minecraftforge.net/en/latest/gui/menus/ There are simpler examples in vanilla code.
  22. This is being reported a lot recently with the microsoft version of java used by mojang's launcher and curseforge by default. e.g. https://forums.minecraftforge.net/topic/119445-java-is-crashing-minecraft-1182-for-some-reason/#comment-523822 https://forums.minecraftforge.net/topic/119444-minecraft-crashing-with-create-mod-exit-code-1073740940/#comment-523821 If using a different java doesn't fix it, post the first 20 lines of your hs_err_pid file or the launcher_log.txt
  23. Try this mod: https://www.curseforge.com/minecraft/mc-mods/spark to understand what is happening.
  24. Looks like you are missing the silentchaos library mod? Wanted by silent gear.
  25. Some issue with twilightforest trying to modify the air block? Probably it has some issue with a missing expected block. Check you have the latest version then contact the mod author.

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