Everything posted by larsgerrits
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[1.7.10] Not all Item/blocks have their own classes
larsgerrits with those "lmgtfy"s! Always fun with those Yeah, I do that when people ask on this forum for stuff which you can find in 2 seconds on google...
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1.6.4 Help, Trying to add a sound file to an item
Yes, we do not support 1.6.4 and older anymore. So update.
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[1.7.10]Fluid missing texture inside other mods [FIXED]
You need to call Fluid#setIcons() on your fluid to make the textures work (at least for me).
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[1.7.10]Fluid missing texture inside other mods [FIXED]
Show your code, especially the block and the fluid class.
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Can't start server
at WayofTime.alchemicalWizardry.common.tileEntity.TEDemonPortal.loadBuildingList(TEDemonPortal.java:1172) It has something to with Blood Magic, not something with Forge. Therefore, go to WayOfTime and give him this crash.
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[1.7.10] Not all Item/blocks have their own classes
[lmgtfy]java tutorial[/lmgtfy]
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[1.6.4] Making a custom Furnace with 4 input slots
Show us your TileEntity and IGuiHandler.
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[1.8] How do I use an .obj file as a model for a block?
Well yeah, because MCHeli is still for Minecraft 1.7.10, and in that version it is easy to add a Wavefront model using Forge's build-in AdvancedModelLoader. In 1.8, no such thing exists and is it difficult to add Wavefront models to the game.
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[1.8] How do I use an .obj file as a model for a block?
As said before, there's currently no easy way of importing a Wavefront model in Minecraft 1.8. On a side note: why do you want a round model in a blocky world?
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[1.7.10] Saving extra info to NBT
You commented out the packet-sending...
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Creating a Custom Block Render (ISBRH)
If you get a crash, always post your crash reports.
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Rendering Item On Block
if ((entItem == null) || entItem.getEntityItem().getItem() != tileEntity.getStackInSlot(slot).getItem()) entItem = new EntityItem(tileEntity.getWorldObj(), x, y, z, tileEntity.getStackInSlot(slot)); If tileEntity.getStackInSlot(slot) returns null , it will crash when calling getItem() on null .
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[1.6.4] Making a custom Furnace with 4 input slots
Show us your container code.
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How can I update Forge client and server in 1.7.10?
Updating Forge is pretty simple. You just need to download the installer for the forge version you want and run it. Then set the appropriate version in launcher/server.
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[SOLVED]Block/Item Names with a Color in 1.8?
You can: StatCollector.translateToLocal("YOUR TEXT") . That will translate the given string (e.g. tile.stone.name ) in the current language (e.g. en_US ) and will result in the translated string (e.g. Stone ).
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How to add armour textures (correctly)?
Still, if updating didn't fix that issue, it fixes a lot of other issues.
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How to add armour textures (correctly)?
That version is 2 months old. Update to the latest version.
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[1.7.10] Mod version: $(version) using IntelliJ
Yes, when using gradlew build it will replace the ${version} . And you can leave the @Mod version empty, so it will fallback to the mcmod.info version.
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[SOLVED]1.7.10 PlayerTickEvent
Derp. I should pay more attention.
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[1.7.10] Mod version: $(version) using IntelliJ
The version property is only replaced when building your mod, so in eclipse it is still the ${version} .
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[SOLVED]1.7.10 PlayerTickEvent
But you should fix it anyway. Surround your code with: if(!event.player.worldObj.isRemote){do stuff} .
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Problems Starting Modded Server
As said before, it is an old version that isn't supported anymore. I doubt you can find a forum or something where they do still still support it.
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Forge 1.7.10 isn't working
Psychedelicraft requires IvToolkit to work.
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MOVED: mod question
This topic has been moved to Minecraft General. [iurl]http://www.minecraftforge.net/forum/index.php?topic=28498.0[/iurl]
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Can't install Hardcore Ender Expansion mod
Why can't you download Java 7 on your mac?
IPS spam blocked by CleanTalk.