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atrain99

Forge Modder
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Everything posted by atrain99

  1. I really enjoy the iron chests textures you made. They really reflect the style of the JohnSmith texture pack, and I may seriously consider getting it, now that Iron Chests is supported. I can't wait to see what you do to IC2 and RedPower!
  2. OK! I don't really have any suggestions, but as you get into cool machines, don't do what direwolf does and test it in another world first. I find that really boring. (It's a feedback loop! RUN!)
  3. You don't care about 1.5!?!? *sniff* I can't run forge on my mac now...
  4. Fix it yourself and do a pull request on GitHub.
  5. Yes, I do. And please add support for the pack! I will most certainly download it.
  6. AMAZING! I could never do that.
  7. Try looping through the list of blocks, then keeping track of unassigned ones.
  8. Well, it should be there, except that it would throw an IOException if it's not.
  9. Well, he's the Great and Supreme Forge Code God (bows).
  10. I don't know, but it would be handy in the future.
  11. I know. I already am, I have a friend who is quite a lot like him.
  12. Yes, just load the file like you would load your own config, and catch IOExceptions.
  13. Yes, they are amazing. There should be a board for let's plays in the future, in case more people want to do one. If you tire of positive feedback, ignore me, but your LP is great.
  14. Yes, there will be an API when it's done.
  15. I don't want it to depend on another mod, though. True. Maybe you could do some fancy things and if Universal Electricity is installed, have it use power?
  16. I'd like to know how to use a Tile Entity Special Renderer, and how to make a renderer class to render a model.
  17. So.... //stuff here ItemStack item = player.getCurrentEquippedItem(); item.setItem(Item.bucketEmpty): //more stuff setItem may or may not be the right one.
  18. It's getCurrentEquippedItem(), and it works! YAY! Now, how would I set the item that the player is holding?
  19. This belongs in a topic for this mod. Get the developer to make one!
  20. Exactly like that. Use a for loop to loop through the list of blocks, and any indices that are null add to a list of unassigned blocks ID's
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