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damonmensch

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  1. I've been toying around with the idea of my own server concept, I wanted to run it by a few folks first to see if there would be any interest in this type of server. The server will be modded on Forge and will be PVE only with a heavy focus on RPG mechanics more than anything else. Some of the mods I'm looking to include BiblioCraft Thaumcraft Forestry BrewCraft Ender Storage Geocraft Pam's HarvestCraft Metallurgy Tinker's Construct Railcraft Twilight Forest Custom NPCs I'm going to also have quest lines and the such as well. Basically I wanted to see if there was any possible interest in these concepts by others out there for me to warrant justifying the time I would need to put in it to set it up. Also I'm iffy about adding in the industrial style mods, such as industrialcraft or thermal expansion, seeing as the purpose of this server won't be to create some base that does everything for you automatically. That and bases full of constantly running machines tend to be more lag prone. Any comments and suggestions would be appreciated, but please do try to keep them as meaningful and thought out as possible.
  2. All I know was I was near an NPC village and was surrounded by forests, nothing new there, and I saw a giant mushroom in the distance. Other than that everything else resembles what I had passed before reaching that village.
  3. Or perhaps, maybe using pastebin.... Did you perhaps use the proper installer file on the downloads page? Also they are going to want your FML Log-0. So unless you provide that expect this report to be ignored/locked/or yourself reprimanded for not reading the EAQ first.
  4. My client crashed while I was moving around in creative getting a feel of the new blocks added in 1.7.2 before I began adding mods and modding myself. However it crashed. It did this three times in the same general area, which is why I am posting this for you. This is the Minecraft game's console log itself. This is Minecraft's Crashreport This is FML's Log-0. Although since there were no Forge Mods loaded it did not seem to update the Log-0 at all, but I included it anyway. Also I am aware of those crashes from mods at around 10PM, it was because I stupidly forgot to transfer over to my 1.7.2 mods folder from my 1.6.4.
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