Everything posted by Kwibble
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Entity is not saved
So that would involve getting the direction the player is looking etc. I trust you have got that bit sorted then so what exactly is the problem? Just the saving? Is it NBT stuff then?
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Entity is not saved
From my interpretation, it sound like you are wanting to extend the player? If so and if not, have you looked into IExtendedEntityProperties (something like that. maybe its aiEntityExtendedProperties. Check for those and stuff similar).
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[1.7.2] Tile Entity Help
I agree with Bedrock_Miner on this. Basically, every machine you want to make you can figure out the mechanics via the furnace. It has pretty much all the base methods you will need... And if you are in eclipse, ctrl + space for all the methods you can use
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.obj Rendering Issues
@Alix_The_Alicorn Yeah, I found that soon after I answered >.> @Eastonium In case you can't read, I had already solved the rendering problems... The lighting is a bit iffy now. Something like this: https://onedrive.live.com/redir?resid=361B44D022EA75F6!175&authkey=!APkA9zR_1BIMM9w&v=3&ithint=photo%2c.png (NOTE: This was before I removed the sides rendering... Don't mind the block in the middle. The lighting is still the same without it)
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.obj Rendering Issues
Thanks TheGreyGhost. I have also semi fixed some lighting issues... It's always the lighting issues... Also - any ideas why I am still getting the block rendered in the middle there? I don't want it there and I am probably forgetting to tell it not to render it... Just not sure where.
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[Solved] .obj Parsing Error
It's all good mate. I fixed it What I had was an object file exported from Sketch Up. It wasn't in the correct format etc. etc.. So I downloaded blender, imported the .obj, then exported it again with the right check boxes checked. Model doesn't crash and now I am just having rendering issues: http://www.minecraftforge.net/forum/index.php/topic,19855.0.html
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[1.7.2] Partial Render/Render Clipping - can and how?
It almost sounds like you are trying to make an animation... Is that what you are trying to do? If you are trying to make an animation like that, it makes me think Timer (TickHandler in Minecraft terms?). Every so many ticks update the height of the model etc.. Is that the behaviour you are trying to achieve?
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.obj Rendering Issues
So thanks to TheGreyGhost (I think it was), I have fixed the loading of my model But Now it is... Well, rendering really... weird. This first one is semi-correct. It renders part of it correctly. https://onedrive.live.com/redir?resid=361B44D022EA75F6!174&authkey=!ABkCS2M6d5ywwyM&v=3&ithint=photo%2c.png But then we come to this one... It's see through? https://onedrive.live.com/redir?resid=361B44D022EA75F6!173&authkey=!ADi_EHb8CpaQLVA&v=3&ithint=photo%2c.png Here is my renderer: I think I am doing something wrong somewhere... Especially since the block is still being rendered So yeah... A tutorial link to this would be nice. Any help is appreciated
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[Solved] .obj Parsing Error
Hello all, I am trying to play around with .obj modelling and using them in minecraft... But it's throwing a parse error: And the Test.obj file: Any ideas why this is happening?