well he is using dimension api and i wont will use that for my mod!
and as far as i know gameregistry has just .addbiome (and that isnt working for dimensions)
Hello there,
I'm using my own WorldChunkManager for my Dimension that looks like this:
How can i add more then one Biome? I tried several things, but I'm getting to blind to find the solution, would be nice if someone could help me.
you can use this method:
this.biomeDecorator = new BiomeEndDecorator(this);
in every BiomeGen"biomename" file and create multiple BiomeDecorators if you like
im also having problem with my own biome's since 1.4. (worked all fine with older forge version for 1.3)
i cant use this anymore:
this.theBiomeDecorator.treesPerChunk = -999;
this.theBiomeDecorator.deadBushPerChunk = 0;
this.theBiomeDecorator.reedsPerChunk = 0;
this.theBiomeDecorator.cactiPerChunk = 0;
it say the "field not visible"?!
No it's just Forge with my mod.
Blocks are working fine with 32x32 textures, its only the items. I assume it has something to do with the ItemRender?!?!
Hello there i have issues with my textures maybe someone can give me a tip on how to fix this:
texture size is 32x32
Item Texture:
And Ingame:
https://dl.dropbox.com/u/63000354/2012-08-19_10.29.45.png[/img]
Im also confused since 1.3
im having 2 entitys:
1 is a human one and its working fine.
The other one is a animal and that one isnt working anymore. Its now invisible for some reason (it was working fine with 1.2.5)
my Model, Render and Entinity files are in the common folder.
I also tried to implement IAnimal to the entityanimal. its getting visible then but its rendering as a human model