Odai
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thx for the info, cant wait to feel all the pain and despair
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well he is using dimension api and i wont will use that for my mod! and as far as i know gameregistry has just .addbiome (and that isnt working for dimensions)
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Hello there, I'm using my own WorldChunkManager for my Dimension that looks like this: How can i add more then one Biome? I tried several things, but I'm getting to blind to find the solution, would be nice if someone could help me.
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More Interesting Biomes(ChunkProviders per biome)
Odai replied to Thor597's topic in General Discussion
you can use this method: this.biomeDecorator = new BiomeEndDecorator(this); in every BiomeGen"biomename" file and create multiple BiomeDecorators if you like -
Dimension with WorldChunkManager Tutorial please!
Odai replied to Thor597's topic in General Discussion
would love to see such a tutorial -
[SOLVED][1.4.2]Override(Overwrite ?) an existing biome
Odai replied to TheDadamb's topic in Modder Support
im also having problem with my own biome's since 1.4. (worked all fine with older forge version for 1.3) i cant use this anymore: this.theBiomeDecorator.treesPerChunk = -999; this.theBiomeDecorator.deadBushPerChunk = 0; this.theBiomeDecorator.reedsPerChunk = 0; this.theBiomeDecorator.cactiPerChunk = 0; it say the "field not visible"?! -
noone? its still unsolved
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No it's just Forge with my mod. Blocks are working fine with 32x32 textures, its only the items. I assume it has something to do with the ItemRender?!?!
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Hello there i have issues with my textures maybe someone can give me a tip on how to fix this: texture size is 32x32 Item Texture: And Ingame: https://dl.dropbox.com/u/63000354/2012-08-19_10.29.45.png[/img]
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Im also confused since 1.3 im having 2 entitys: 1 is a human one and its working fine. The other one is a animal and that one isnt working anymore. Its now invisible for some reason (it was working fine with 1.2.5) my Model, Render and Entinity files are in the common folder. I also tried to implement IAnimal to the entityanimal. its getting visible then but its rendering as a human model