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Forge Modder
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Kinyoshi's Achievements

Tree Puncher

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  1. Updated to 1.5.1. Chert Craft now has new ores, weapons, tools, ore spawn changes and other fixes.
  2. What kind of damage? like how the cactus hurts you when you touch it?
  3. Updated both FML and ML versions of Chert Craft to include the Gravel Spear and the Chert Stone Spear. These spears are both a weapon and a mining tool.
  4. added 1.4.4 link. partially fixed falling chert sand. better chert explosions.
  5. Thank you. Was scared it was my mod that screwed it up. Hell my modloader (non fml) mods are messed up. Making my items texture show up over the leather tunic, nothing fixes it.
  6. The latest update "" maybe other ones too haven't tried older versions. But before forge everything is fine, then after FML installation the item drops are completely screwed up. It uses random textures for the items dropped. I thought it was my mod that was messed up but it happens when only FML is installed. Block drops work fine, only item drops are weird. Using the 1.4.4 pre-release. Here's a screen-shot, the left item is an apple and the right item is a stick.
  7. Thanks for the help. I'll be working on this when I get home from work today.
  8. In my chert craft mod I have a chert sand block that extends the sand block. I am using the unlimited texture file. I don't have internet on the computer im using, so can't post code. Everything works fine, except that when it falls it changes to the wood texture. There's no extra code, just a block that extends sand then code for the drop when destroyed and code for texture file. How do i make it the chert sand texture when falling? And not the wood. It works fine on the ML version.
  9. Added more to Chert Craft and also Corn Nuts Mod. Comments and feedback would be awesome.
  10. never mind, I'm retarded and forgot it was in peaceful mode, which doesn't cause damage from it.
  11. I'm making fuel item that explodes when mined. It is a small explosion and works as needed, but doesn't hurt the player. How do i make it damage the player, only a half heart or something. Here is how I made the explosion: public void onBlockDestroyedByPlayer(World var1, int var2, int var3, int var4, int var5) { var1.createExplosion((Entity)null, (double)var2, (double)var3, (double)var4, 1.0F); }
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