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Causing the player to take damage.


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Hi everybody. I am new to forge, and I've been having some trouble making the player take damage. I'm just unsure about how to go about using a damage source to cause damage to the player. If you could help me in any way, or perhaps just post some code that worked for you and explain it, I would very much appreciate it.

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Okay, but what is the player object in that line? If you could perhaps post the line where you instantiate it, that would be great.

I tried this:


      EntityPlayer player = mc.thePlayer;

	player.attackEntityFrom(DamageSource.outOfWorld, 1); 


In server tick handler, but that doesn't seem to work.

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Thanks, I just messed around with it a bit, and got this to work:


 EntityPlayer e = (EntityPlayer) mc.theWorld.playerEntities.get(i);
	    EntityPlayerMP player =     FMLCommonHandler.instance().getMinecraftServerInstance().getConfigurationManager().getPlayerForUsername(e.username);

		player.attackEntityFrom(DamageSource.outOfWorld, 1);

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