Everything posted by Anon10W1z
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[1.7.10]Spawning Lightning Bolts
Learn Java. DO IT NOW.
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[1.8] Getting the players GameMode
Don't do that. The player will always be null.
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[1.8] Minecraft assets folders
Go to Eclipse and give us the errors. If you want help.
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Simple 1.6.4 Armor mod
That is not a bug. It is actually a feature. http://minecraft.gamepedia.com/Armor#Crafting
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[1.7.10]Spawning Lightning Bolts
Just like you put maxDamage, maxDamage, maxDamage, I suggest you learn Java, learn Java, learn Java.
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[SOLVE[1.7.10]Some but not all assets in JAR don't work, but all work in Eclipse
In Eclipse, the case of en_us doesn't matter. Otherwise it must be named en_US
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Potion effects and armour
Please learn basic Java. && is and, || is or.
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[1.8] Slabs
I will save this for the future. Thanks, and good job!
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1.8 IWorldGenerator
Copy and paste all method contents, not the actual method, and replace the 1st block with the 2nd.
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[Explanation] How does Minecraft UUID auth system works?
So for online players, the UUID is generated from the session ID?
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[1.7.10] Is there a method to get all biomes registered with the BiomeManager?
Try BiomeGenBase.biomeList (it's an array)
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[1.7.10] adding a snow layer type block
Look at the BlockSnow and ItemSnow classes
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[SOLVED][1.8] Prevent ModelBakery from trying to register default item model?
I would go ahead and use reflection for RenderItem.registerItem. If there was another way, you or I would've found it by now.
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[SOLVED][1.8] Prevent ModelBakery from trying to register default item model?
I would try RenderItem.registerItem, specify metadata 0 and one normal model name, e.g. 0, "dye_black"
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[SOLVED][1.8] Prevent ModelBakery from trying to register default item model?
I also have this problem, and I've looked in vanilla code to see if there was a workaround. I could not find one
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[1.7.10] I'm trying to create a gun using extends ItemBow [SOLVED]
Is there an error in the client log?
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Change Block/Items IDs of an existing map
I'm not quite sure what you're trying to do. Are you seriously moving TO Forge 1.6.4? You should be on 1.7.10 by now.
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[1.8] [SOLVED] Dropping XP only if the block was destroyed with the right tool
No way dude, that was meant for vanilla ores.
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[Solved][1.8] Custom bow
Why don't you try it for yourself?
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[SOLVED]Why isn't my "Laser" working?
Since you did not read his signature, I'll repost it here. "If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked."
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[1.7.10]Mod restricting SP world loading
Main mod file and any other possible. Also, the client log.
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[1.8] [SOLVED] Dropping XP only if the block was destroyed with the right tool
In the onBlockHarvested method, use player.getHeldItem.getItem() and checking if it's a ItemPickaxe. Then use getToolMaterial() and getHarvestLevel()
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[1.7.10] NoSuchMethodException
Your class.getMethod() call has too many parameters. Remove "(Class) null"
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Updating your mod to 1.8
Update your forge.
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[1.7.10] PlayerInteractEvent limitations?
I'd recommend that using BreakEvent, you deal damage to the player when the block breaks. Also, create your own damage source.
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