Everything posted by Ugdhar
- The game crashed whilst initializing game Error: java.lang.ExceptionInInitializerError: null
- Help1.16.5forge
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[1.20.1] resource folder out of work
a gradlew build worked no problem for me using your code, without changing anything. I'm going with my original guess that your onedrive folder is causing issues due to syncing or something during development.
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[1.20.1] resource folder out of work
Can you take the project off of the onedrive folder and put it in a normal folder in your filesystem, and see if that makes a difference? I've heard of onedrive folders being troublesome. In the meantime I'll see if I can get it to build/run
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Custom Modded Nodecraft Server keeps crashing and lags a lot (MC 1.19.2 FORGE 43.2.21)
You could try using spark to figure out what's making it hang/run slow. Never tried it myself, but seems like people enjoy it. https://www.curseforge.com/minecraft/mc-mods/spark also https://spark.lucko.me/
- Forge crash (All versions)
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HELP : Modded game crash after spending some time in Nether
Please post your debug.log to a paste site, not a download site, so we may view it.
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Please help forge keeps crashing during early loading process
From the launcher, click Installations near the top, then when you point (not click) at the Installation that's giving you problems, there will be a little folder icon on the right side. Click that, and it will open a folder. in this folder, is a logs folder, go in there. Here you should find a debug.log file. It helps posting it to a paste site, because then you can view it without formatting so it preserves line breaks etc., where if you post it on here, well, it's quite a pain to read. After posting it, you just copy the link to it and paste it on here, and people can check it out and hopefully give you advice I prefer gist.github.com myself, but any site that can handle your debug.log should be fine, hastebin, pastebin, etc. etc.
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FORGE Moded Server wont start pls HELP!!! Crashlog beneath:
You either have client-only mods on your server, or poorly coded mods that do not separate their client stuff from the rest, causing the dedicated server to not load. (the dedicated server has no screens etc. since it's a server) Check your modlist, might have to double check mod descriptions to make sure they say it's ok to run on a server.
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Server keeps crashing when going into villages.
I'd start looking at advancedperipherals first
- 1.20.1 Forge crashing
- Please help forge keeps crashing during early loading process
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Item properties tab missing???
What version are you using? Creative tab access is different now, not sure when it changed. McJty has examples of adding stuff to creative tabs for various versions: https://www.mcjty.eu/docs/intro
- Server crashing no reason given
- Modded server keeps crashing, previously worked
- 1.20.1 crash on start up
- 1.20.1 crash on start up
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(MC: 1.19.2 - FORGE: 43.2.21) Custom modpack crashing on nodecraft with crash message "Exception in server tick loop"
Please post your debug.log, it should contain more information than the crash report. The crash is because you're running out of memory, could be it just needs more to run, or could be something in there eating it all up due to bad code or something.
- My Drivers and java are Letest Still I Can't instell The Java Forge server
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[1.19.2] [SOLVED] How can i make a farmland wet in an area of 3x3?
Did you take a look at the FarmBlock class, and see how Minecraft checks/sets moisture? Looks like perhaps it's done in the randomTick method for that block: p_221140_.setBlock(p_221141_, p_221139_.setValue(MOISTURE, Integer.valueOf(7)), 2); See what you can cobble together, and if it doesn't work, show what you tried and what the results were vs. what you expect. Also a github repo of your project so it can be cloned/downloaded and built/run/debugged would be useful for others to help find errors as well.
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Seeking Help with an Error while performing the "runClient" task in IntelliJ - Gradle
Sounds like they either didn't tell you how to setup your project correctly, or you missed a step. Go back and retrace your steps, or perhaps try another tutorial series. I prefer McJty's stuff myself, I check them out every couple versions in addition to reading the MC code in my IDE. https://www.mcjty.eu/docs/1.20
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Forge server not working
You either have another MC server running on there w/the same port number, or another application using the port the MC server wants to use.
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onArmorTick substitution
this is from IForgeItem: @Deprecated(forRemoval = true, since = "1.20.1") // Use onInventoryTick default void onArmorTick(ItemStack stack, Level level, Player player) { } says to use onInventoryTick. I guess it's worth a try!
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Server starting but crashing 5-10 minutes after being open and playable (please help)
Looks like it's the same error, probably from the same poorly made mod that's breaking everything. Might have to try the binary search method: 1. Remove half of the existing things, and put them aside. 2. Run the program / game. 3. Does the issue still exist? -If YES: Repeat from step 1 with the current things. -IF NO: Swap out the current things with the ones set aside, and repeat from step 1. 4. Repeat this process until the problematic thing/s have been found.
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Modded 1.20.1- Errors in currently selected data packs prevented the world from loading.
Did you add/remove any mods or anything before this started? My limited experience with corrupt worlds would lead me to believe your world has become corrupt, and you probably need a save editor to fix it (if that will even work, maybe removing whatever these invalid tag id 101s are? not 100% sure) I would guess this error was why it was suggested to remove OptiFine first, but things seem to continue on past that error until it can't read the level information.
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