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LexManos

Forge Code God
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Everything posted by LexManos

  1. Simple as that, no. Should look into the mods you have installed, and yell at whoever is using the global ID system.
  2. Update Forge, we no longer specify the realms library in our json so there is no update process needed, mojang controls that part now. How about you actually follow the rules of the support section and POST LOGS, or actually STATE WHAT IS WRONG.
  3. Because that is what vanilla minecrafts code gives us and expects. Beyond that 1.8 doesnt use this event anymore as its not needed.
  4. why? What do you get for pretending to be 1.8.7?
  5. [19:56:10] [Client thread/ERROR] [FML/]: Caught exception from MiniBosses java.lang.RuntimeException: No more entity indicies left at cpw.mods.fml.common.registry.EntityRegistry.findGlobalUniqueEntityId(EntityRegistry.java:322) ~[EntityRegistry.class:?] at me.tyler15555.minibosses.common.MiniBosses.loadMod(MiniBosses.java:115) ~[MiniBosses.class:?] You've run out of global entity ids. THIS is why modders should be using the systems Forge provides not the Global ID list because there would be no limits/id conflicts -.-
  6. Update to 1.7.10 AT LEAST if you want support. 1.8 would be preferable as that's the current main version. And I am Lex, you can see my full name. It's not a silly question it's a fairly important one and it is also the one which filters out the most spam bots. Your log tells us nothing, what launcher are you using? Also post the FML log located in the logs folder.
  7. The same limits that are in vanilla as they are the ones who specify the binary formats for these things.
  8. THe model loading system can be expanded to whatever you want it to support. If it doesn't support a model format either just hook in and load it yourself or write the loader and PR it into Forge.
  9. When AbrarSyed finishes the things he is doing in FG. Aside from a few MINOR bugfixes, there really isnt any difference between 1.8 Forge and 1.8.7 Vanilla. All applicable security issues {and more} are fixed in Forge.
  10. We have, but he is stubborn so it will never happen. Also we do not support 1.6.2....
  11. Yes, use the Forge installer, it'll force downgrade the netty version on the dedicated server. Mojang ships a buggy netty version on the server. Or you could just add the old netty to your classpath yourself.
  12. THe official minecraft forums, curse forge, and the official homepages for the mods. Any other site is USUALLY stealing the mods for ad revenue or lying about the mods to trick people into downloading malicious things.
  13. Update to at least 1.7.10, 1.6.4 is to old to be supported on this site, sorry.
  14. Update Forge, Also you're missing a mod that is required by another, see the full fml for more info.
  15. This is why the mcversion property is so important. You installed a 1.8 mod on 1.7.10, kill them off.
  16. User was banned for using a cracked launcher, buy the game -.-
  17. 13. Rei's Minimap (for 1.7.10) Dont install that on the server...
  18. Also update Forge much better now <3
  19. And this is why you don't auto-download crap. I'd advise removing any mod by CB until he stops doing that.
  20. j shadersmodcore.client.ShadersTex.updateSubImage1([iIIIIII)V+151 j shadersmodcore.client.ShadersTex.updateDynamicTexture(I[iIILnet/minecraft/client/renderer/texture/DynamicTexture;)V+26 Looks like the shaders mod is not compatible with the newest Forge. may want to talk to them.
  21. Doesnt actually tell me anything more betsides that you have a lot of coremods installed. I'd start taking them out one by one and see which one fixes it.
  22. This has nothing to do with the mods folder. Just run the installer, and once thats done, run forge once and it'll make all the necessary files and folders.

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