Everything posted by LexManos
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[SOLVED] Forge will not launch, with or without Magic Launcher...
http://www.youtube.com/results?search_query=how+to+run+a+jar+file&oq=how+to+run+a+jar+file Running a jar is really, really simple.
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[SOLVED] Forge will not launch, with or without Magic Launcher...
Ya, use our installer. Our installer will add the libraries to the correct path.
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What is This?
Not exactly sure how 'put this file into the mods folder' is complicated..... But ya, MagicLauncher typically is more hype/broken then the benefit it provides. It needs a lot of work, and it's sad to see it not getting the work, considering it's needed it for so long.
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[SOLVED] HELP. FORGE 1.6.4 CRASHES WHEN ENTERING ANY WORLD
... that makes no fucking sense what so ever.... If anyone else is getitng this issue, zip up your entire .miencraft folder and send it to me, I wanna see if I can reproduce. Because this should not be possible in Forge, and that solution should not be any effect at all...
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Files missing on minecraftforge server
This is intentional, it's designed to break mod packs which should be shipping these libraries. Considering it was killing our server it's a necessary evil. So your choice are 1) Stop using 1.5.2 seriously dude, theres no reason to not update and if you say 'oh my mods arnt updated' go bitch at the mod authors to stop being lazy 2) Manually install the libraries from the link provided in the EAQ. or 3) If using a mod pack, go complain to the mod pack authors to do there job correctly.
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Hook into Fog/Water Clarity
They have the means, in the respiration enchantment. What they are wanting to do is set a number outside the range that rendering allows and thus cause GL error spam. I've yet to see how that's a good idea.
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[SOLVED] HELP. FORGE 1.6.4 CRASHES WHEN ENTERING ANY WORLD
Something in your setup is setting your players skin to null. This can never happen in basic forge. So what I would say is backup, then wipe out your .minecraft folder and start from scratch. You installed *something* that is screwing up your entitie's skin.
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Forge Launcher Won't Start, Most Fixes tried
Not sure why people have so much issue with running a jar file it's pretty basic. Basically you need to run java -jar {forge installer jar}
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help
Nothing on our end, seems like a issue with your mod pack. Go talk to the pack provider.
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What is This?
No. You don't. Mod installation is simply 'put in mods folder' If you can't figure that out you shouldn't be playing.
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What is This?
Don't use magic launcher.
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Help! Failed Bad Login ONLY with forge!
Logs, always need logs. We dont do anything to the login, typically this issue is a screwup on the mod packer's end, screwing up the json.
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Help! forge cant download all files
Use the installer.
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white screen
Reinstall java.
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Is setting up the Path Variable actually necessary?
Im going to assume that you mean the PATH for java, it's not REQUIRED. You only need to do it if you screwed up your path somehow. When you install java, it configures your path correctly for you automatically.
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Question form a possible new forge user
There is always an issue to move from modded to vanilla, Depending on what you have, or what you've used it could screw things up. Your best bet if you're moving from modded to vanilla is to go through and manually delete all moded items from the map. Sadly you can't do it cleanly in vanilla because vanilla has almost no NPE protection which is what happens when there are 'missing' items.
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Memory leak on forge server
Not quite sure what order I should view those in, nore what the scale is. However, you'd have to look into the memory snapshot and see whats eating things.
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Memory leak on forge server
Seems there is a lot of that spam. But sadly, it's not really simple to debug memory leaks, or 'lag'. However, it also does seem like there's a lot of glacticcraft dimensions. If you know how, run jprofiler and get some memory snapshots to see whats eating up what. You have a crapton of mods {looks like 112 jesus} so anything in there could cause lag/issues.
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1.6.4 Crash on loading world
Zip your enitre .minecraft folder and e-mail it to [email protected] I want to take a look, because the error you're getting should not be possible on Forge.
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Forge won't start
I'd start by removing any coremods you have in your mods folder. And things like optifine, or the like.
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[SOLVED] Forge will not launch, with or without Magic Launcher...
Interesting, can you give us the md5 of this file: /Users/edulzo/Library/Application Support/minecraft/libraries/net/minecraftforge/minecraftforge/9.11.0.883/minecraftforge-9.11.0.883.jar It should contain all of the classes, and it *looks* like it's in your classpath. When you run it normally using the mojang launcher, what happens?
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Forge screws up potion textures and water becomes white
1) don't bump 2 month old threads 2) Forge fixes the glint feature, so that it only applies to the 2nd render pass, but, it still works fine:
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Forge 1.6.4 crash with Pixelmon
Seems like an issue with pixelmon calling a method that doesn't exist. Namely it doesnt return Item. Which typically means pixelmon isn't updated to the current MC version.
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Forge won't start
You have something else in your jar. if (block != null) { block.onBlockHarvested(this.theWorld, par1, par2, par3, l, this.thisPlayerMP); } That is line 270 - 273, as you can see there is literally nothing that can be null there as the only thing that can cause a NPE is block and that has a null check. So whatever else you have in your jar, or that overwrites that class. Remove it.
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FML error while starting AMPZ in the FTB launcher
Mod pack is missing required libraries, they need to fix that.
IPS spam blocked by CleanTalk.