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LexManos

Forge Code God
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Everything posted by LexManos

  1. For the most part, I have not been able to reproduce any significant resource increases when using forge vs vanilla MC. Some people report it does, but its far more likely that the mods are the ones eating up things then forge itself. Still would be willing to look at proficing data if anyone has any.
  2. Update your forge you're quite old.
  3. There was never a official release for 1.3.1, there are a few early builds of 4.x that are 1.3.1 1.3.2 came out with almost no delay after 1.3.1 so if anyone devs a mod for 1.3.1, and not 1.3.2 they are.. well.. stupid. However, we do not support it because its old.
  4. Ugocraft is a MLMP based mods, we do not support MLMP as they are bad, never update properly, closed source, fail at copy/paste, etc... Tell the Ugocraft makers to switch to forge.
  5. Backdate a few versions if you really really hate it However, this DOES NOT stop you from using the external IP, you just need to forward your ports properly. cpw made it pick the first non-localhost port so that it would try to pick your external IP. Meaning the 99% who don't use hamachi would actually be able to work if they forwarded there ports properly. We are re-designing how this is done to fix MC's stupidity of only listening on your local connection. However, that wont come for a few days. So in the mean time you can back data a version or two, or you can set your hamachi to higher priority then your lan connection {in your network settings google it} Or, you can forward your ports properly and have people connect just fine. Also posting privs revoked for 24 hours due to bumping and failure to search.
  6. DONT TRIPPLE POST! Really dude, really? java.lang.ArrayIndexOutOfBoundsException: 5 at net.minecraft.src.RenderPlayer.setArmorModel(RenderPlayer.java:44) There seems to be a AIOOB exception on that line. I wqould ssume it has something to do with your Armor, probably its material, but cant be sure without looking at the code. Why not go take a look, see where its getthing this '5' from, and seeing to that. Now that I think about it, it is probably your armor texture not being setup properly. Ya sounds good.
  7. They were removed because modders didnt use them responsibly and they were responsible for an average of about 70% of the tick time on server I looked at. We are looking into how things need to be redesigned to force modders to be more efficient.
  8. I see nothing showing you registering your entities for tracking. And make sure you're on the latest forge before reporting anything. And make sure you've follow the proper tutorials for things. I see nothing here that shows me: Registering your Entity tracker info Setting your textures
  9. How about you follow the damn MCP install steps. And install the client jar...
  10. It'd be your computer or your setup. You really think we would ship something that would make a high end computer unplayable? Everyone else here can play MC just fine with Forge installed.
  11. So, you install the client version of the mod, on the server, and wonder why it's not working....
  12. It would probably be because of nothing related to the forge builds. This system has been in place for a while.
  13. What size texture pack are you using? Also dont bump -.-
  14. Actually, typically this just means that he has eclipse open, he should close it.
  15. https://github.com/SirSengir/BuildCraft/commit/8d05d476f653ca28f31181661a6aac2f8ecfc2e3 Looks like the issue is he isnt specifying instance value properly, and supplying multiple mods in his distro so FML doesn't know which instance goes where.
  16. Same answer, update your forge.
  17. That's not a issue, its just the skin server being down. Anyways i've specified what you're issue is, go fix it.
  18. I never hide the fact that I hate stupid/lazy people. If you bother me with something you can research yourself, or worse yet if you ARGUE with me about something I'm 100% sure i'm correct about, {and I research things before I talk} then it's a waist of my time and annoys the shit out of me. So, ya, once he fixers his stupid mistake you should be ready to go.
  19. No.
  20. 2012-08-29 07:52:26 [WARNING] Failed to load mod class mod_Backpack.class in C:\multimc\instances\LP_Test\.minecraft\mods\Backpack_CLIENT_1-2-5.zip 2012-08-29 07:52:26 [FINER] THROW java.lang.NoClassDefFoundError: BaseModMp
  21. I am pretty sure it still exists, I think it was just a vanilla method that got renamed, so, go look.
  22. You're using a mod that requires MLMP, Don't, its crap.
  23. Take a look at how the player inventory works. Thats how you should do yours.
  24. Ya im gunna need to figure out what to do about the chipin, didn't quite reach the goal for a new computer However my PayPal ([email protected]) is always open for donations
  25. Dont know what you're doing wrong or how you're corrupting the jar. However, use 7zip And make sure you have a fresh clean install.
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