News Highlights
Version 1.11.2
Fixed last beam block not being removed when a floodlight is broken.
Floodlights now turn on and off slowly, to limit the number of lighting updates per tick. There should no longer be a lag spike when toggling a floodlight in a large open area.
Version 1.11.1
Fixed lighting items not appearing on Greg's Lighting creative tab.
Version 1.11.0
Updated for Minecraft 1.7.10 and IC2 2.2.
Older News
Greg's Lighting
In one of his videos, Direwolf20 was lamenting how hard it is to light up very large rooms adequately without putting light sources near the floor. So, I created a small mod to help with that.
This mod currently provides just one item, the Floodlight. It produces light that propagates at full brightness for up to 64 blocks or until it hits a nonempty block.
The following screenshots illustrate the effect. The first one is lit just with a torch near the ceiling, and the second one has the floodlight turned on.
You can also light up a long tunnel, corridor or roadway using a single horizontally-placed floodlight. Or put floodlights on the walls to light a wide room.
Home Page
Further information and download instructions can be found here:
http://www.cosc.canterbury.ac.nz/greg.ewing/minecraft/mods/GregsLighting/