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Calling valueOf() on Enums and obfuscation


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In a json file I store some status (representing an enum) as a string, and at compile-time I'm reading this in and converting back to an Enum value. For that conversion process, I use valueOf() as my go-to, as a giant switch statement returning all the possible values isn't scalable and messy.


Just a quick example for what I'm doing, in reality there are dozens of possible Enum states, which is why scalability is important here:


	"mood": "ANGRY"


public enum EntityMoods


EntityMoods moodStatus = EntityMoods.valueOf("ANGRY");
assertTrue(moodStatus == EntityMoods.ANGRY);


But would this still work in Minecraft's obfuscated environment?

Edited by Turtledove
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