Posted July 11, 201312 yr Is there a way to prevent a particle effect from being rendered/appearing? I checked the client events but i havent found anything useful for this. I want to remove the sprinting particles if the player is wearing special boots. What also is kind of a problem is that digging and sprinting particles use the same class (EntityDiggingFX), and only the sprinting and not the digging particles should be disabled. Thanks in advance, VengeanceSoldier
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