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Posted

All my names in my mod are like, item.axeLapis.name and after reading a few tutorials i find nothing wrong

 

Main Mod File:

package ExtraTools;

import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.EnumHelper;
import ExtraTools.Items.ETAxe;
import ExtraTools.Items.ETHoe;
import ExtraTools.Items.ETItem;
import ExtraTools.Items.ETPick;
import ExtraTools.Items.ETSpade;
import ExtraTools.Items.ETSword;
import ExtraTools.Reference.*;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;

@Mod(modid = Reference.MOD_ID, name=Reference.MOD_NAME, version=Reference.MOD_V)
@NetworkMod(clientSideRequired=true)
public class mod_ExtraTools {

    @Instance(Reference.MOD_ID)
    public static mod_ExtraTools instance;
    
    @EventHandler
    public void preInit(FMLPreInitializationEvent preevt) {
    	preevt.getModMetadata().version = Reference.MOD_V;
	preevt.getModMetadata().name = Reference.MOD_NAME;
	preevt.getModMetadata().authorList.add("Vemahk20");
	preevt.getModMetadata().modId = Reference.MOD_ID;

	Configuration config = new Configuration(preevt.getSuggestedConfigurationFile());
	config.load();

	for(int i=0; i<ItemIDs.ids.length-1; i++){
		ItemIDs.ids[i] = config.getItem(ItemIDs.names[i], ItemIDs.Dids[i]).getInt();
	}

	config.save();
    }
    
    @EventHandler
    public void load(FMLInitializationEvent event) {
            craft();
            smelt();
            naming();
            registering();
    }
    
    public void craft(){
    	GameRegistry.addRecipe(new ItemStack(lapisBar, 2), new Object[] {"LLL", "LLL", Character.valueOf('L'), new ItemStack(Item.dyePowder, 1, 4)});
    	GameRegistry.addRecipe(new ItemStack(redstoneBar), new Object[] {"RRR", "RRR", 'R', Item.redstone});
    	
    	//Lapis Tools
    	GameRegistry.addRecipe(new ItemStack(lapisPickaxe), new Object[] {"LLL", " S ", " S ", 'L', lapisBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(lapisAxe), new Object[] {" LL", " SL", " S ", 'L', lapisBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(lapisAxe), new Object[] {"LL ", "LS ", " S ", 'L', lapisBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(lapisSpade), new Object[] {" L ", " S ", " S ", 'L', lapisBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(lapisSword), new Object[] {" L ", " L ", " S ", 'L', lapisBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(lapisHoe), new Object[] {"LL ", " S ", " S ", 'L', lapisBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(lapisHoe), new Object[] {" LL", " S ", " S ", 'L', lapisBar, 'S', Item.stick});
    	
    	//Redstone Tools
    	GameRegistry.addRecipe(new ItemStack(redstonePickaxe), new Object[] {"RRR", " S ", " S ", 'R', redstoneBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(redstoneAxe), new Object[] {" RR", " SR", " S ", 'R', redstoneBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(redstoneAxe), new Object[] {"RR ", "RS ", " S ", 'R', redstoneBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(redstoneSpade), new Object[] {" R ", " S ", " S ", 'R', redstoneBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(redstoneSword), new Object[] {" R ", " R ", " S ", 'R', redstoneBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(redstoneHoe), new Object[] {"RR ", " S ", " S ", 'R', redstoneBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(redstoneHoe), new Object[] {" RR", " S ", " S ", 'R', redstoneBar, 'S', Item.stick});
    	
    	//Emerald
    	GameRegistry.addRecipe(new ItemStack(emeraldPickaxe), new Object[] {"EEE", " S ", " S ", 'E', emeraldBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(emeraldAxe), new Object[] {" EE", " SE", " S ", 'E', emeraldBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(emeraldAxe), new Object[] {"EE ", "ES ", " S ", 'E', emeraldBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(emeraldSpade), new Object[] {" E ", " S ", " S ", 'E', emeraldBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(emeraldSword), new Object[] {" E ", " E ", " S ", 'E', emeraldBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(emeraldHoe), new Object[] {"EE ", " S ", " S ", 'E', emeraldBar, 'S', Item.stick});
    	GameRegistry.addRecipe(new ItemStack(emeraldHoe), new Object[] {" EE", " S ", " S ", 'E', emeraldBar, 'S', Item.stick});
    }
    
    public void smelt(){
    	GameRegistry.addSmelting(Item.emerald.itemID, new ItemStack(emeraldBar), 2.0F);
    }
    
    public void naming(){
    	//Lapis
    	LanguageRegistry.addName(lapisBar, "Lapis Bar");
    	LanguageRegistry.addName(lapisPickaxe, "Lapis Pickaxe");
    	LanguageRegistry.addName(lapisAxe, "Lapis Axe");
    	LanguageRegistry.addName(lapisSpade, "Lapis Shovel");
    	LanguageRegistry.addName(lapisSword, "Lapis Sword");
    	LanguageRegistry.addName(lapisHoe, "Lapis Hoe");
    	
    	//Redstone
    	LanguageRegistry.addName(redstoneBar, "Redstone Bar");
    	LanguageRegistry.addName(redstonePickaxe, "Redstone Pickaxe");
    	LanguageRegistry.addName(redstoneAxe, "Redstone Axe");
    	LanguageRegistry.addName(redstoneSpade, "Redstone Shovel");
    	LanguageRegistry.addName(redstoneSword, "Redstone Sword");
    	LanguageRegistry.addName(redstoneHoe, "Redstone Hoe");
    	
    	//Emerald
    	LanguageRegistry.addName(emeraldBar, "Emerald Bar");
    	LanguageRegistry.addName(emeraldPickaxe, "Emerald Pickaxe");
    	LanguageRegistry.addName(emeraldAxe, "Emerald Axe");
    	LanguageRegistry.addName(emeraldSpade, "Emerald Shovel");
    	LanguageRegistry.addName(emeraldSword, "Emerald Sword");
    	LanguageRegistry.addName(emeraldHoe, "Emerald Hoe");
    }
    
    public void registering(){
    	//Lapis
    	GameRegistry.registerItem(lapisBar, "Lapis Bar");
    	GameRegistry.registerItem(lapisPickaxe, "Lapis Pickaxe");
    	GameRegistry.registerItem(lapisAxe, "Lapis Axe");
    	GameRegistry.registerItem(lapisSpade, "Lapis Shovel");
    	GameRegistry.registerItem(lapisSword, "Lapis Sword");
    	GameRegistry.registerItem(lapisHoe, "Lapis Hoe");
    	
    	//Redstone
    	GameRegistry.registerItem(redstoneBar, "Redstone Bar");
    	GameRegistry.registerItem(redstonePickaxe, "Redstone Pickaxe");
    	GameRegistry.registerItem(redstoneAxe, "Redstone Axe");
    	GameRegistry.registerItem(redstoneSpade, "Redstone Shovel");
    	GameRegistry.registerItem(redstoneSword, "Redstone Sword");
    	GameRegistry.registerItem(redstoneHoe, "Redstone Hoe");
    	
    	//Emerald
    	GameRegistry.registerItem(emeraldBar, "Emerald Bar");
    	GameRegistry.registerItem(emeraldPickaxe, "Emerald Pickaxe");
    	GameRegistry.registerItem(emeraldAxe, "Emerald Axe");
    	GameRegistry.registerItem(emeraldSpade, "Emerald Shovel");
    	GameRegistry.registerItem(emeraldSword, "Emerald Sword");
    	GameRegistry.registerItem(emeraldHoe, "Emerald Hoe");
    }
    
    //Tool Materials
    public static final EnumToolMaterial lapis = EnumHelper.addToolMaterial("Lapis", 2, 150, 6.5F, 2, 12);
    public static final EnumToolMaterial redstone = EnumHelper.addToolMaterial("Redstone", 2, 125, 7.5F, 3, 15);
    public static final EnumToolMaterial emerald = EnumHelper.addToolMaterial("Emerald", 2, 1024, 8F, 5, 16);
    
    //Lapis
    public static final Item lapisBar = (new ETItem(ItemIDs.ids[0], 0)).setUnlocalizedName("barLapis");
    public static final Item lapisPickaxe = (new ETPick(ItemIDs.ids[1], lapis, 1)).setUnlocalizedName("pickLapis");
    public static final Item lapisAxe = (new ETAxe(ItemIDs.ids[2], lapis, 2)).setUnlocalizedName("axeLapis");
    public static final Item lapisSpade = (new ETSpade(ItemIDs.ids[3], lapis, 3)).setUnlocalizedName("shovelLapis");
    public static final Item lapisSword = (new ETSword(ItemIDs.ids[4], lapis, 4)).setUnlocalizedName("swordLapis");
    public static final Item lapisHoe = (new ETHoe(ItemIDs.ids[5], lapis, 5)).setUnlocalizedName("tillerLapis");
    
    //Redstone
    public static final Item redstoneBar = (new ETItem(ItemIDs.ids[6], 6)).setUnlocalizedName("barRedstone");
    public static final Item redstonePickaxe = (new ETPick(ItemIDs.ids[7], redstone, 7)).setUnlocalizedName("pickaxeRedstone");
    public static final Item redstoneAxe = (new ETAxe(ItemIDs.ids[8], redstone, ).setUnlocalizedName("axeRedstone");
    public static final Item redstoneSpade = (new ETSpade(ItemIDs.ids[9], redstone, 9)).setUnlocalizedName("shovelRedstone");
    public static final Item redstoneSword = (new ETSword(ItemIDs.ids[10], redstone, 10)).setUnlocalizedName("swordRedstone");
    public static final Item redstoneHoe = (new ETHoe(ItemIDs.ids[11], redstone, 11)).setUnlocalizedName("tillerRedstone");
    
    //Emerald
    public static final Item emeraldBar = (new ETItem(ItemIDs.ids[12], 12)).setUnlocalizedName("barEmerald");
    public static final Item emeraldPickaxe = (new ETPick(ItemIDs.ids[13], emerald, 13)).setUnlocalizedName("pickaxeEmerald");
    public static final Item emeraldAxe = (new ETAxe(ItemIDs.ids[14], emerald, 14)).setUnlocalizedName("axeEmerald");
    public static final Item emeraldSpade = (new ETSpade(ItemIDs.ids[15], emerald, 15)).setUnlocalizedName("shovelEmerald");
    public static final Item emeraldSword = (new ETSword(ItemIDs.ids[16], emerald, 16)).setUnlocalizedName("swordEmerald");
    public static final Item emeraldHoe = (new ETHoe(ItemIDs.ids[17], emerald, 17)).setUnlocalizedName("tillerEmerald");
    
}

 

Plz help me :)

Posted

That's normal it isnt actually the name of the item its just importing a class from your package

 

 

your package name is extratools and you have created items called (name)axe, hoe, shovel

so it will come up as import ExtraTools.Items.ETAxe; etc etc

 

And if it shows up like that in the mod type this in under //Declaring EventHandler

@Init

public void load(FMLInitializationEvent event){

 

LanguageRegistry.addName(TitaniumHoe, "Titanium Hoe");    <----- type that in for all your items/blocks

 

for example

Posted

I should have been more clear, the IN GAME name's of all of my items show as item.<ITEM UNLOCALIZED NAME>.name...

sorry if i wasnt clear...

Posted

move naming() to the preInit function

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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