CircleF0sh Posted June 10, 2021 Posted June 10, 2021 (edited) Problem: The problem that I am having is that my entity, the 'Blomph', is a shadow when summoned, it has a hitbox and moves around but there is no model or texture, just a shadow. At first I thought it was a issue with my renderer class but I thoroughly looked through the renderer class and checked minecrafts own renderer classes just to make sure I was doing the right stuff. And yes, I've made countless entities before without this issue although I was in version 1.16.4 while making the entities. I have also checked the logs and there is nothing about the blomph not being able to render. Image of the 'Blomph' Entity Which Is Having Problems Rendering. Pastebine: Blomph Renderer Code ( Yes the Path to the Texture Is Right, I Checked It Many Times Just to Make Sure It Is Correct ) https://pastebin.com/WzYQSjK1 Client Events Code ( Ignore the Blight Of Night, That One Is Also Having the Same Issues As the Blomph ) https://pastebin.com/MKfr6qiN Blomph Model Code ( I Used Tabula 1.15.2 Because Its Less Buggy, I Did Export The .Java File In Version 1.16.5 ) https://pastebin.com/nQcgYEss Thanks For Reading This! Please Let Me Know If You Know How to Fix This Issue! ~ CircleF1sh Edited June 10, 2021 by CircleF0sh added model class pastebin Quote
DietmarKracht Posted June 10, 2021 Posted June 10, 2021 well you do not render your model. Inside your renderToBuffer method you need to render all ModelRenderers that you want to show Quote
McToasty1700 Posted July 31, 2021 Posted July 31, 2021 Oh my gosh. Thank you so much. I had wrongly assumed that Blockbench did this for you. Quote
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