Posted June 15, 20214 yr I want the HUD to render something different from the DisplayName of the focused item in the hotbar. I was guessing, this had to be done within the RenderGameOverlayEvent but could not find a way to do it. Can someone give me a suggestion on how to achieve this without changing the item?
June 15, 20214 yr 3 hours ago, Kaleth said: I was guessing, this had to be done within the RenderGameOverlayEvent but could not find a way to do it. Can someone give me a suggestion on how to achieve this without changing the item? use PlayerEntity#displayClientMessage and set the second parameter to true, note: only the ClientPlayerEntity has an working implemention of this methode
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