bradleyshrader Posted August 10, 2013 Posted August 10, 2013 This github may be useful to you: https://github.com/jadar/DeveloperCapes I did not create any of this: full disclaimer; however, you can either package it with your mod, or you can use it to shine some light on your problem. Quote
Chibill Posted August 30, 2013 Posted August 30, 2013 Your way won't work 2 things we need are private. So yah back to needed a object to be public. Quote
endershadow Posted August 30, 2013 Posted August 30, 2013 You change them to public when working on the source code, but forge automatically makes them public when playing the actual game. Quote
Pow3rCut Posted August 31, 2013 Author Posted August 31, 2013 This is the answer, due to them being changed to public on load it removes the problems I was having. However I mDiyo/fuj1n made a far better way then me to do it: https://github.com/mDiyo/TinkersConstruct/blob/master/tconstruct/client/event/EventCloakRender.java So that should solve all the problems of the capes Quote If I helped you click the Thank You button
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.