Posted July 30, 201213 yr I would like to override the moon_phase.png and sun.png. I have tried the addOverride from ModLoader and that didn't work. What are some other ways I could achieve this? http://www.slothygaming.com/img/ota.png[/img] If your grammar is shit and you blatantly don't know what you're doing, I will not help you.
July 30, 201213 yr Replace them. So, what would happen if I did push that shiny red button over there? ... Really? ... Can I try it? ... Damn.
July 30, 201213 yr Author Well, I was thinking of a mod that lets you colonize the moon and terraform it and eventually will change the texture. http://www.slothygaming.com/img/ota.png[/img] If your grammar is shit and you blatantly don't know what you're doing, I will not help you.
July 30, 201213 yr Author I tried overriding it but that failed and I would use setPrivateValue but I am pretty sure that is impossible since it is passes right into the renderer. http://www.slothygaming.com/img/ota.png[/img] If your grammar is shit and you blatantly don't know what you're doing, I will not help you.
July 30, 201213 yr Depends, that might work, depending on how it registers to OpenGL. I do not have the code handy to check right now though.
July 30, 201213 yr Author I don't know how handy this would be: GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.renderEngine.getTexture("/terrain/moon_phases.png")); Doesn't look like the user has a chance to touch it. That is on RenderGlobal on line 1014. It is the only instance in the code that moon_phases.png is used. http://www.slothygaming.com/img/ota.png[/img] If your grammar is shit and you blatantly don't know what you're doing, I will not help you.
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