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Homing missle


duke605

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Hello,

 

I am making a mod that has a homing missile and im having trouble with the code, if someone could help me that would be GREAT.

 

thanks in advance

 

I'm planning to add homing missiles to my mod ICBM (which is a missile mod). Coding it is fairly simple. Constantly change target to a position and that's all.

 

On the side note, I don't suggest you to make another mod that adds explosives and stuff. There is already enough competition in this genre of mods.

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double x= (target.boundingBox.minX + (target.boundingBox.maxX - target.boundingBox.minX) / 2D) - posX;

double y = (target.boundingBox.minY + (target.boundingBox.maxY - target.boundingBox.minY) / 2D) - posY;

double z = (target.boundingBox.minZ + (target.boundingBox.maxZ - target.boundingBox.minZ) / 2D) - posZ;

 

setThrowableHeading(d, d1, d2, 1F, 0.0F);

 

i figured it out uses notch's code, was very frustrating

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