Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (โ‹ฎ) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hi!

I don't know why, but when I write this line:

	NONE_ARMOR("none", 9900, new int[] {4, 5, 6, 7}, 17, SoundEvents.LAVA_AMBIENT, 
			99f, 12.5f, () -> Ingredient.fromItems(ItemInit.NONE_INGOT.get()));

my code break apart. I don't know why, actually, I've coppied it from my another project where it works right.

ANd also!!! How should I set a vanilla item as a repair material? I can't figure it out

My entire class:

public class LavaMaterial implements IArmorMaterial {


	NONE_ARMOR("none", 9900, new int[] {4, 5, 6, 7}, 17, SoundEvents.LAVA_AMBIENT, 
			99f, 12.5f, () -> Ingredient.fromItems(ItemInit.NONE_INGOT.get()));
	
	private static final int[] baseDurability = { 128, 144, 169, 112};
	private final String name;
	private final int durabilityMultiplier;
	private final int[] armorVal; //boots leggings chest helmet
	private final int enchantability;
	private final SoundEvent equipSound;
	private final float toughness;
	private final float knockbackResistence;
	private final Ingredient repairIngredient;
	
	LavaMaterial(String name, int durabilityMultiplier, int[] armorVal, int enchantability, 
			SoundEvent equipSound, float toughness, float knockbackResistence, Supplier<Ingredient> repairIngredient) {
		this.name = name;
		this.durabilityMultiplier =durabilityMultiplier;
		this.armorVal = armorVal; 
		this.enchantability = enchantability;
		this.equipSound = equipSound;
		this.toughness = toughness;
		this.knockbackResistence = knockbackResistence;
		this.repairIngredient = repairIngredient.get();
	}

	@Override
	public int getDurabilityForSlot(EquipmentSlotType slotIn) {
		// TODO Auto-generated method stub
		return this.baseDurability[slotIn.getIndex()] * this.durabilityMultiplier;
	}

	@Override
	public int getDefenseForSlot(EquipmentSlotType slotIn) {
		// TODO Auto-generated method stub
		return this.armorVal[slotIn.getIndex()];
	}

	@Override
	public int getEnchantmentValue() {
		// TODO Auto-generated method stub
		return this.enchantability;
	}

	@Override
	public SoundEvent getEquipSound() {
		// TODO Auto-generated method stub
		return this.equipSound;
	}

	@Override
	public Ingredient getRepairIngredient() {
		// TODO Auto-generated method stub
		return this.repairIngredient;
	}

	@Override
	public String getName() {
		// TODO Auto-generated method stub
		return this.name;
	}

	@Override
	public float getToughness() {
		// TODO Auto-generated method stub
		return this.toughness;
	}

	@Override
	public float getKnockbackResistance() {
		// TODO Auto-generated method stub
		return this.knockbackResistence;
	}


}

ย 

Edited by urabaros

19 minutes ago, urabaros said:

my code break apart.

What exactly do you mean?

ย 

20 minutes ago, urabaros said:

ANd also!!! How should I set a vanilla item as a repair material? I can't figure it out

Items. ?

  • Author

The first thing was fized by uploading mappings, I was using official insted of snapshot.

ย 

Yea, Items., but when I write something like this it don't work and I don't remember what should I import.
ย 

	NONE_ARMOR("lava", 9900, new int[] {4, 5, 6, 4}, 17, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 
			99f, 12.5f, () -> Ingredient.fromItems(Items.LAVA_BUCKET));

ย 

10 hours ago, urabaros said:

The first thing was fized by uploading mappings, I was using official insted of snapshot.

whats the problem?, if you use different mappings between your projects you can use the forge bot on discord to convert the mapping names

ย 

10 hours ago, urabaros said:

Yea, Items., but when I write something like this it don't work and I don't remember what should I import.

the import: net.minecraft.item.Items
I think you are using eclipse as an IDE, because the code auto correction in enums doesn't work
if i'm right you can use CTRL + SHIFT + O to organize imports, it will add the imports automatically

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions โ†’ Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.