Jump to content

[1.16.5] How can I smooth the YAW set animation?


Recommended Posts

Here is what I tried:-

private void doSmoothYawTurn(float yaw, float pitch, EntityPlayer player) {
        if (player.rotationYaw <= 180F) {
            for (int i = (int)player.rotationYaw; i != yaw ; i++) {
                player.rotationYaw = i;
        } else {
            for (int i = (int)player.rotationYaw; i != yaw ; i--) {
                player.rotationYaw = i;

        player.rotationPitch = pitch;

But sadly, The game just freezes.

Link to comment
Share on other sites

6 minutes ago, Craftit7 said:

Aha thats why it didnt get imported, whats the updated name?

I used this code from an online source


11 hours ago, Craftit7 said:

But sadly, The game just freezes.

the for loop is an infinite loop,
beacuse an Float can be 0.04578F and an Integer can only be 0 so 0.04578F != 0 is always true
use > or >= or < or <= for the condition

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.