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Posted

I am trying to make a mod that helps find people in multiplayer lobbies, and to do that I want to render the players through walls to find them (Could be useful if there's a staff or a youtuber in a lobby somewhere and you want a screenshot). But, I am running into an issue, this being that when I do  GlStateManager.disableDepth (); it makes the skin rendering look weird (skin shown below). I figure a solution could be to always render the player last, but I don't know how to do this. Any help is appreciated! :D

image.png

Edited by Crooder

first of all this is cheating, and we don't support mods that allows the Player to cheat
second which version did you use because GlStateManager.disableDepth does not exist in new versions

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