Posted August 26, 20214 yr Right now I was testing with a super flat overworld, but once I get this working I will add it to my own dimension instead. Anyone know what's supposed to be done here? P.S. I am using 1.16
August 26, 20214 yr Author I will not use an excuse for this, but I didn't quite understand. I don't want to ask for a step-by-step or anything, would you just perhaps be able to provide a github repos that shows something like this in action? Perhaps just Dimension Effects in general and I can figure out from there.
August 26, 20214 yr take a look at these two classes i create there a custom and replace the vanilla overworld DimensionEffect (in 1.17 but should also work for 1.16) extension of the vanilla class registery Edit: this code requires an AT of the EFFECTS field in DimensionEffects (i test it with reflection but it doesn't work no idea why) Edited August 26, 20214 yr by Luis_ST
December 3, 20231 yr Hi, I was wondering if you could expand on this? I'm trying to remove the clouds from my custom dimension but I don't really know where to start.
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