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Detecting Entity Collisions


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Hey all,


So, I made an item that the player can throw, and I was wondering if there was an event or other way to detect when an entity collides with the item.


I was hoping there was an easy way to do this, and if not is it easy to make a custom projectile?  It looked like I'd need a custom entity model, and I hoping to just use the EntityItem.


Thanks  8)

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hey i remember you from the post about coming from bukkit and trying to merge to forge, seems like you like it here ;)


to answer your question, yes it looks like its easier then you think, all you have to do is make a class extend EntityThrowable and override the method "onImpact"

then register this new entity in the main mod class and make it spawn when you use the item.


you could also make a new renderer if you need to make it look appealing


i suggest you look into the "blaster" tutorial from the wiki, it explains very well what you're trying to do



how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

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