Posted August 28, 20214 yr Now, I have tried many things to get it to work, including the advice I was given in my original post After I couldn't get that to work I looked through Github and found TropiCraft, which literally changes cloud height (It even says it in their Access Transformer File). https://github.com/Tropicraft/Tropicraft/blob/1.16/src/main/resources/META-INF/accesstransformer.cfg But Still, it doesn't work. Yes, I tried doing it myself and understanding what I was actually writing in code, but then after much frustration I just carbon copied from TropiCraft. I just don't know what I am doing wrong, especially since I ended up practically copying from TropiCraft which does the whole cloud thing successfully. Here's my mod repository if anyone wants to take a look, I'm going on vacation (figuratively) https://github.com/FireTamer81/1.16.5-DragonBlockCore/tree/main These are the files related to the problem: DBCoreMain ClientStuff world/dimensionStuff/DBDimensions time_chamber_dimension.json time_chamber_biome.json time_chamber_surface_builder.json resources/META-INF/accesstransformer.cfg
August 28, 20214 yr this is the first problem i found, you set the cloud height there to 20.0F, the soulution would be to replace the '20.0F' with 'Float.NaN' the next thing is you need to call this inside of FMLClientSetupEvent#enqueueWork
August 28, 20214 yr Author Well, I had tried "NotANumber" a few times, and I even did it in enqueueWork a few of my attempts. I'll try it again though
August 28, 20214 yr Author Nope, didn't work. I updated the repos just so it can be seen in it's current state
August 28, 20214 yr first of all do not use @OnlyIn, it's only for vanilla you never set the effects field in your dimension.json file add the following line into this file (to the type part) "effects": "dragonblockcore:time_chamber_dimension",
August 28, 20214 yr Author It worked............... IT WORKED!!!!!!!!!!!!!! I could kiss you!!!!!! Thank you so much mate!
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.