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Event Trigger on Player World Change


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I am trying to figure out what event triggers on world change. If I am on a network that uses bungee cord, and it sends me to another server on the network, is there an event that will trigger when I have been moved to that new server? I have tried a bunch of things, but they either don't trigger at all or trigger a whole bunch of times when I am moved. It would also be awesome if there is a way to make the client disconnect from the server. Thanks in advance.

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