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[1.16.5] How do you remove/override Vanilla recipes?


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Posted

I'm trying to remove the vanilla shield and replace it with my own series of shields that each protect against a certain amount of damage like in Dark Souls, instead of just the dumb default shield that 100% blocks everything.

I've seen a few other threads saying just to override the recipe with a new one that has the same name, but that's not working for me.

This is what I'm trying - am I doing it wrong?

y4m88v-nk5I5yKYU8Uw5it-ITmVJV4C_no_pCkO7

Posted (edited)
50 minutes ago, SapphireSky said:

This is what I'm trying - am I doing it wrong?

try to use a character for the key and not a space

Edited by Luis_ST
Posted
29 minutes ago, diesieben07 said:

Is that in the correct folder?

Well that's part of my question. The screenshot shows you what folder it's in. It's the equivalent of where it is in the vanilla files. So is that NOT the right folder?

 

2 minutes ago, Luis_ST said:

try to use a character for the key

I tried swapping the spaces with an 'x' or '0' and it still didn't change anything.

Trying to use the ITEM air instead of the TAG air for the key also made no difference.

Posted
38 minutes ago, SapphireSky said:

Well that's part of my question. The screenshot shows you what folder it's in. It's the equivalent of where it is in the vanilla files. So is that NOT the right folder?

its the correct folder

25 minutes ago, diesieben07 said:

It is ambiguous because you are showing it in your IDE. Are those actual dots or folders?

when you create a folder in eclipse it looks like this (with dots)

Posted
31 minutes ago, diesieben07 said:

It is ambiguous because you are showing it in your IDE. Are those actual dots or folders?

4 minutes ago, Luis_ST said:

its the correct folder

when you create a folder in eclipse it looks like this (with dots)

This ^

If you need to see it as a system folder, here you go:

y4mxVIaLqchQZLO5lCsc4J6Zj5LoM5D8HvSDbUyq

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