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BlockInit Error


iCollin
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I don't know what I've done but I've messed up some how and I don't know how to fix it 

package com.igc.sbpm.core.init;

import com.igc.sbpm.SBPM;

import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.material.MaterialColor;
import net.minecraftforge.fmllegacy.RegistryObject;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;

public class BlockInit {
	public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS,
			SBPM.MOD_ID);

	public static final RegistryObject<Block> SLATE_BLOCK = BLOCKS
			.register("slate_block",
					() -> new Block(AbstractBlock.Properties.create(Material.STONE, MaterialColor.STONE)
							.hardnessAndResistance(1.5f, 0.7f).harvestTool(ToolType.PICKAXE).harvestLevel(2)
							.sound(SoundType.STONE)));
}

it shows a error under AbstractBlock, Properties and Tool Type

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join the forge discord server via link, go to the #bot-commands text channel
typ in the command above and replace "<class-name>" with the class name you want to know
for example:

!mcp -c moj AbstractBlock

the bot returns:

MC 1.16.5: net/minecraft/world/level/block/state/BlockBehaviour
Name: ceg => net/minecraft/world/level/block/state/BlockBehaviour
Side: BOTH
AT: public net.minecraft.block.AbstractBlock

the new name of AbstractBlock is now net.minecraft.world.level.block.state.BlockBehaviour

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