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Minecraft 1.6.2 not starting and "Loading versions..."
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1BeastDante, in Support & Bug Reports
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By diesieben07 · Posted
Do you have Java installed? -
I am using Windows 10 and when I open the forge-11.16.4-35.1.4.jar file nothing happens. Also another bug with 1.8's server, it doesn't even work. yes ik that 1.8 isn't supported but if anyone can help me with both feel free to.
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By clermont.holiday · Posted
whenever i try to load up forge version 1.16.3, it gets to this red early fml page and crashes soon after. i'm on mac os big sur, and the crash report is below, along with a screenshot of the fml page. if there's any more information i can provide, i'm happy to do my best to share. https://imgur.com/2RyAa7Z ---- Minecraft Crash Report ---- // Everything's going to plan. No, really, that was supposed to happen. Time: 1/17/21 1:06 PM Description: Initializing game java.lang.IllegalStateException: GLFW error before init: [0x10008]Cocoa: Failed to find service port for display at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading} at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading} at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1038) ~[?:?] {re:classloading} at net.minecraft.client.Minecraft.<init>(Minecraft.java:403) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:149) ~[1.16.3-forge-34.1.0.jar:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_74] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_74] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_74] {} at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_74] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) ~[forge-1.16.3-34.1.0.jar:34.1] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-7.0.1.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-7.0.1.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-7.0.1.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-7.0.1.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-7.0.1.jar:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading} at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading} at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1038) ~[?:?] {re:classloading} at net.minecraft.client.Minecraft.<init>(Minecraft.java:403) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} -- Initialization -- Details: Stacktrace: at net.minecraft.client.main.Main.main(Main.java:149) ~[1.16.3-forge-34.1.0.jar:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_74] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_74] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_74] {} at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_74] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) ~[forge-1.16.3-34.1.0.jar:34.1] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-7.0.1.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-7.0.1.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-7.0.1.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-7.0.1.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-7.0.1.jar:?] {} -- System Details -- Details: Minecraft Version: 1.16.3 Minecraft Version ID: 1.16.3 Operating System: Mac OS X (x86_64) version 10.16 Java Version: 1.8.0_74, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 788903816 bytes (752 MB) / 1744830464 bytes (1664 MB) up to 2147483648 bytes (2048 MB) CPUs: 8 JVM Flags: 8 total; -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.16.3-forge-34.1.0 Backend library: LWJGL version 3.2.1 build 12 Backend API: NO CONTEXT GL Caps: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map_client.txt) CPU: <unknown> -
By diesieben07 · Posted
There is no way to do this. The smithing container is hardcoded to just decrease its inputs and not use the container item (see SmithingTableContainer#func_230301_a_). -
Hi! How do I make so that when I place in the smithing table a tool and a material, I get another material and decrease the durability of the tool without loosing the tool? I overrided the item container methods but the item is still consumed on craft: @Override public boolean hasContainerItem(ItemStack itemStack) { return true; } @Override public ItemStack getContainerItem(ItemStack itemStack) { if (itemStack.attemptDamageItem(1, random, null)) { itemStack.shrink(1); itemStack.setDamage(0); } return itemStack; } Thanks in advance!
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