Posted October 7, 20214 yr I made an entity (mob) but I want to scale it down to about half the original size. How would I approach this? I'm using GeckoLib for animations, in case that's relevant.
October 7, 20214 yr 31 minutes ago, Myxtro said: I made an entity (mob) but I want to scale it down to about half the original size. How would I approach this? If you want to change the hitbox size of the entity, you can change the arguments to the sized() method when creating the entity type. If you want to scale the model of the entity, you could use the scale() method on the matrix stack in the entity renderer (although I have never used GeckoLib so I don't know if that changes anything in regards to the rendering).
October 9, 20214 yr Author On 10/7/2021 at 11:35 PM, vemerion said: If you want to scale the model of the entity, you could use the scale() method on the matrix stack in the entity renderer (although I have never used GeckoLib so I don't know if that changes anything in regards to the rendering). How and where do I implement that? I've never used a matrix stack before. EDIT: nevermind I figured it out. Edited October 9, 20214 yr by Myxtro
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.