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[SOLVED][1.16.5] BiomeMaker, BiomeRegistry, DefaultBiomeFeatures


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Hi, I want to begin creating structures, mobs, and things on minecraft vainilla biomes, but I have some questions.

1. Can I add ex: monster to DefaultBiomeFeatures? 

2. Forge have any command to add to vainilla gen (DefaultBiomeFeatures, BiomeMaker) my own things?

3. Can I force add DefaultBiomeFeatures things or biome things, first, especially entities.

I noticed that those 3 classes are close, I mean, they haven't anything capable of add on a "natural way" features :(  

Edited by TonyOneG112
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23 minutes ago, TonyOneG112 said:

1. Can I add ex: monster to DefaultBiomeFeatures? 

2. Forge have any command to add to vainilla gen (DefaultBiomeFeatures, BiomeMaker) my own things?

3. Can I force add DefaultBiomeFeatures things or biome things, first, especially entities.

the answer to all three Questions is the BiomeLoadingEvent, check if the Biome of the Event is the Biome you want to add some Features, then you can get the Feature List (BiomeGenerationSettings) from the Event and then add your Features 

Note: with Features I mean ConfiguredFeatures

  • TonyOneG112 changed the title to [SOLVED][1.16.5] BiomeMaker, BiomeRegistry, DefaultBiomeFeatures

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