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Featured Replies

Posted

hello . I want to register my ore in overworld, but it has no effect

Below is my code

@Mod.EventBusSubscriber(modid = ApplicationConstants.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class OreGenerateEvent {

    public static ConfiguredFeature<?, ?> COPPER_ORE = null;

    @SubscribeEvent
    public static void setup(FMLCommonSetupEvent event) {
        ConfiguredFeature<?, ?> register = register(String.valueOf(BlockLoader.COPPER_ORE.get().getRegistryName()),
                Feature.ORE.configured(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE,
                                BlockLoader.COPPER_ORE.get().defaultBlockState(),
                                17)).range(128)
                        .squared().count(20));
    }

    @SubscribeEvent
    public void onBiomeLoading(final BiomeLoadingEvent biome) {
        if (biome.getCategory() == Biome.Category.NETHER || biome.getCategory() == Biome.Category.THEEND) {
            return;
        }
        biome.getGeneration().getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES)
                .add(() -> OreGenerateEvent.COPPER_ORE);
    }

    private static <FC extends IFeatureConfig> ConfiguredFeature<?, ?> register(String key, ConfiguredFeature<FC, ?> configuredFeature) {
        return Registry.register(WorldGenRegistries.CONFIGURED_FEATURE, key, configuredFeature);
    }
}

 

I refer to the writing of 1.16.4, but it has no effect

 

If I write like this, NullPointException will be thrown

    public static final ConfiguredFeature<?, ?> ORE_COAL = register("ore_coal", Feature.ORE.configured(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, BlockLoader.COPPER_ORE.get().defaultBlockState(), 17)).range(128).squared().count(20));

my main class

@Mod(value = ApplicationConstants.MOD_ID)
public class OceanApplication {

    public OceanApplication() {
        MinecraftForge.EVENT_BUS.register(this);
        IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
        BlockLoader.BLOCKS.register(modEventBus);
        ItemLoader.ITEMS.register(modEventBus);
    }
}

 my BlockLoader class


    public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, ApplicationConstants.MOD_ID);

    public static RegistryObject<Block> COPPER_ORE = BLOCKS.register("copper_ore", CopperOre::new);

How can he correctly realize the ore generation in the overworld?

 

thanks ! 

you never use your static field COPPER_ORE, it is still null in BiomeLoadingEvent 

Edited by Luis_ST

  • Author
8 minutes ago, diesieben07 said:

You also must use enqueueWork in FMLCommonSetupEvent to register your ConfiguredFeature, registries are not threadsafe.

like this ? 

    @SubscribeEvent
    public static void setup(FMLCommonSetupEvent event) {
        event.enqueueWork(() -> {
            register(String.valueOf(BlockLoader.COPPER_ORE.get().getRegistryName()),
                    Feature.ORE.configured(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE,
                                    BlockLoader.COPPER_ORE.get().defaultBlockState(),
                                    17)).range(128)
                            .squared().count(20));
        });
    }

    private static <FC extends IFeatureConfig> ConfiguredFeature<?, ?> register(String key, ConfiguredFeature<FC, ?> configuredFeature) {
        return Registry.register(WorldGenRegistries.CONFIGURED_FEATURE, key, configuredFeature);
    }

 

58 minutes ago, Spring said:

like this ? 

that still throws a NullPointException, since you still ignore the static Field of your CF, you need to set the Field in FMLCommonSetupEvent using the return value of the register method 

  • Author
59 minutes ago, Luis_ST said:

that still throws a NullPointException, since you still ignore the static Field of your CF, you need to set the Field in FMLCommonSetupEvent using the return value of the register method 

so?


    public static ConfiguredFeature<?, ?> COPPER_ORE = null;

    @SubscribeEvent
    public static void setup(FMLCommonSetupEvent event) {
        event.enqueueWork(() -> {
            COPPER_ORE = register(String.valueOf(BlockLoader.COPPER_ORE.get().getRegistryName()),
                    Feature.ORE.configured(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE,
                                    BlockLoader.COPPER_ORE.get().defaultBlockState(),
                                    17)).range(128)
                            .squared().count(20));
        });
    }

    @SubscribeEvent
    public void onBiomeLoading(final BiomeLoadingEvent biome) {
        if (biome.getCategory() == Biome.Category.NETHER || biome.getCategory() == Biome.Category.THEEND) {
            return;
        }
        biome.getGeneration().getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES)
                .add(() -> OreGenerateEvent.COPPER_ORE);
    }

    private static <FC extends IFeatureConfig> ConfiguredFeature<?, ?> register(String key, ConfiguredFeature<FC, ?> configuredFeature) {
        return Registry.register(WorldGenRegistries.CONFIGURED_FEATURE, key, configuredFeature);
    }

What to do next, he still hasn’t taken effect

onBiomeLoading() Not loaded

Edited by Spring

  • Author
5 minutes ago, Luis_ST said:

is the BiomeLoadingEvent fierd? How do you register the Event?

I don’t really understand, what else do I need to register?

  • Author
17 hours ago, diesieben07 said:

Still not working, I followed the tutorial step by step, did I miss anything?

@Mod(value = ApplicationConstants.MOD_ID)
public class OceanApplication {

    public OceanApplication() {
        MinecraftForge.EVENT_BUS.register(this);
        IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
        ModBlocks.BLOCKS.register(modEventBus);
        ModItems.ITEMS.register(modEventBus);
    }
}

@Mod.EventBusSubscriber(modid = ApplicationConstants.MOD_ID)
public class BiomeLoadEvent {

    @SubscribeEvent
    public void onBiomeLoading(final BiomeLoadingEvent event) {
        ModOreGeneration.generateOres(event);
    }
}

 

public class ModOreGeneration {

    public static void generateOres(final BiomeLoadingEvent event) {
        for (OreType ore : OreType.values()) {
            OreFeatureConfig oreFeatureConfig = new OreFeatureConfig(
                    OreFeatureConfig.FillerBlockType.NATURAL_STONE,
                    ore.getBlock().get().defaultBlockState(), ore.getMaxVeinSize());

            ConfiguredPlacement<TopSolidRangeConfig> configuredPlacement = Placement.RANGE.configured(
                    new TopSolidRangeConfig(ore.getMinHeight(), ore.getMinHeight(), ore.getMaxHeight()));

            ConfiguredFeature<?, ?> oreFeature = registerOreFeature(ore, oreFeatureConfig, configuredPlacement);
            event.getGeneration().getFeatures(GenerationStage.Decoration.UNDERGROUND_ORES).add(() -> oreFeature);
        }
    }

    private static ConfiguredFeature<?, ?> registerOreFeature(OreType ore, OreFeatureConfig oreFeatureConfig,
                                                              ConfiguredPlacement<?> configuredPlacement) {
        return Registry.register(WorldGenRegistries.CONFIGURED_FEATURE, Objects.requireNonNull(ore.getBlock().get().getRegistryName()),
                Feature.ORE.configured(oreFeatureConfig).decorated(configuredPlacement)
                        .squared());
    }
}

 

  • Author
1 hour ago, Luis_ST said:

where is your FMLCommonSetupEvent 

I deleted it because I didn’t write it in the video tutorial, And i don't know what is needed inside

  • Author
3 hours ago, Spring said:

I deleted it because I didn’t write it in the video tutorial, And i don't know what is needed inside

I got it, I didn't recreate the world

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