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Posted (edited)

I have a cooldown capability that I want to attach to items with specific enchants and it attaches fine when loading in but when you drop the item or enchant an existing item with the target enchant it won't attach.
Here's the relevant code

    @Mod.EventBusSubscriber(modid = PondWeaponMod.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
    public static class Events {
        @SubscribeEvent
        public static void attachCapabilityEnchantedItemEvent(AttachCapabilitiesEvent<ItemStack> event) {
            if(event.getObject() instanceof ItemStack) {
                if (!event.getObject().getStack().getEnchantmentTagList().isEmpty()){
                    System.out.println(event.getObject().getStack().getEnchantmentTagList());
                    if (EnchantmentHelper.getEnchantments(event.getObject().getStack()).get(ModEnchantments.thunder) != null) {
                        event.addCapability(new ResourceLocation(PondWeaponMod.MODID, "cooldown"), new CooldownCapability());
                    }
                }
            }
        }
    }

Any ideas on how to properly handle this?

Edited by AMOnDuck
spelling error
  • AMOnDuck changed the title to Capability disappearing/not reattaching
Posted

Always attach the capability provider to the item and add the check to the getCapability method of the provider instead. AttachCapabilitiesEvent is only fired when items are created

Posted

You should attach it to any itemstacks which might use it at any point in the future (so if is based on an enchantment, you only have to attach it to items which can be affected by that enchantment for example)

Posted

Note that enchanting an existing item does not call AttachCapabilities because it's adding data to an existing item stack, not creating a new one.

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