Posted November 24, 20213 yr I have tried in vain to teleport a player within the same Dimension when they collide with a block with no collision. In creative mode, it works flawlessly, but in singleplayer I keep getting this error: [01:50:38] [Server thread/WARN] [minecraft/ServerPlayNetHandler]: TheCosmicNebula_ moved wrongly! I have tried many methods, from many classes that teleport. I can use ServerPlayerEntity.changeDimension() However it causes massive lag because it is repeating the same code with all of the blocks. Any help would be appreciated, i'm pulling my hair out! Edited November 24, 20213 yr by Zeher_Monkey Issue was Solved.
November 24, 20213 yr Author Here is where I call the teleport: TileEntityPortal Spoiler public void entityInside(BlockState stateIn, World worldIn, BlockPos posIn, Entity entityIn) { if (!entityIn.isPassenger() && !entityIn.isVehicle() && entityIn.canChangeDimensions()) { if (!this.dimension.getNamespace().isBlank() && !this.dimension.getPath().isBlank()) { if (this.teleport_pos.getPos() != BlockPos.ZERO) { if (entityIn instanceof ServerPlayerEntity) { ServerPlayerEntity playerIn = (ServerPlayerEntity) entityIn; BlockPos targetPos = this.getTeleportPos(); float yaw = this.teleport_pos.getYaw(); float pitch = this.teleport_pos.getPitch(); CosmosTeleporter teleporter = CosmosTeleporter.createTeleporter(this.getDimension(), targetPos, yaw, pitch, true, false, true); CosmosTeleportCore.shiftPlayerToDimension(playerIn, teleporter, null); } } } } } Here is my ITeleporter: Spoiler package com.tcn.cosmoslibrary.core.teleport; import java.util.function.Function; import com.tcn.cosmoslibrary.common.math.CosmosMathUtil; import net.minecraft.block.PortalInfo; import net.minecraft.entity.Entity; import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.util.RegistryKey; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.World; import net.minecraft.world.server.ServerWorld; import net.minecraftforge.common.util.ITeleporter; public class CosmosTeleporter implements ITeleporter { private RegistryKey<World> dimension_key; private BlockPos target_pos; private float target_yaw; private float target_pitch; private boolean playVanillaSound; private boolean sendMessage; private boolean safeSpawn; public CosmosTeleporter(RegistryKey<World> dimensionKeyIn, BlockPos targetPosIn, float targetYawIn, float targetPitchIn, boolean playVanillaSoundIn, boolean sendMessageIn, boolean safeSpawnIn) { this.dimension_key = dimensionKeyIn; this.target_pos = targetPosIn; this.target_yaw = targetYawIn; this.target_pitch = targetPitchIn; this.playVanillaSound = playVanillaSoundIn; this.sendMessage = sendMessageIn; this.safeSpawn = safeSpawnIn; } public BlockPos getTargetPos() { return this.target_pos; } public double[] getTargetPosA () { return new double[] { this.target_pos.getX(), this.target_pos.getY(), this.target_pos.getZ() }; } public float getTargetYaw() { return this.target_yaw; } public float getTargetPitch() { return this.target_pitch; } public float[] getTargetRotation() { return new float[] { this.target_yaw, this.target_pitch }; } public RegistryKey<World> getDimensionKey() { return this.dimension_key; } public static CosmosTeleporter createTeleporter(RegistryKey<World> dimensionKeyIn, BlockPos targetPosIn, float targetYawIn, float targetPitchIn, boolean playVanillaSoundIn, boolean sendMessageIn, boolean safeSpawnIn) { return new CosmosTeleporter(dimensionKeyIn, targetPosIn, targetYawIn, targetPitchIn, playVanillaSoundIn, sendMessageIn, safeSpawnIn); } public boolean playVanillaSound() { return this.playVanillaSound; } public boolean getSendMessage() { return this.sendMessage; } @Override public Entity placeEntity(Entity entity, ServerWorld currentWorld, ServerWorld destWorld, float yaw, Function<Boolean, Entity> repositionEntity) { return repositionEntity.apply(true); } @Override public boolean playTeleportSound(ServerPlayerEntity player, ServerWorld sourceWorld, ServerWorld destWorld) { return this.playVanillaSound; } @Override public PortalInfo getPortalInfo(Entity entity, ServerWorld destWorld, Function<ServerWorld, PortalInfo> defaultPortalInfo) { if (this.safeSpawn) { EnumSafeTeleport spawnLocation = EnumSafeTeleport.getValidTeleportLocation(destWorld, this.target_pos); if (spawnLocation != EnumSafeTeleport.UNKNOWN) { BlockPos resultPos = spawnLocation.toBlockPos(); BlockPos combinedPos = CosmosMathUtil.addBlockPos(this.target_pos, resultPos); return new PortalInfo(new Vector3d(combinedPos.getX() + 0.5F, combinedPos.getY(), combinedPos.getZ() + 0.5F), Vector3d.ZERO, this.getTargetYaw(), this.getTargetPitch()); } } return new PortalInfo(new Vector3d(target_pos.getX() + 0.5F, target_pos.getY(), target_pos.getZ() + 0.5F), Vector3d.ZERO, this.getTargetYaw(), this.getTargetPitch()); } } CosmosTeleportCore Spoiler package com.tcn.cosmoslibrary.core.teleport; import java.util.Set; import javax.annotation.Nullable; import net.minecraft.entity.CreatureEntity; import net.minecraft.entity.Entity; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.network.play.server.SPlaySoundEffectPacket; import net.minecraft.network.play.server.SPlayerPositionLookPacket; import net.minecraft.server.MinecraftServer; import net.minecraft.util.RegistryKey; import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundEvent; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.ChunkPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import net.minecraft.world.server.ServerWorld; import net.minecraft.world.server.TicketType; import net.minecraftforge.fml.server.ServerLifecycleHooks; public class CosmosTeleportCore { public static void shiftPlayerToDimension(PlayerEntity playerIn, CosmosTeleporter teleporterIn, @Nullable SoundEvent soundIn) { if (playerIn instanceof ServerPlayerEntity) { ServerPlayerEntity server_player = (ServerPlayerEntity) playerIn; RegistryKey<World> dimension_key = teleporterIn.getDimensionKey(); if (dimension_key != null) { MinecraftServer Mserver = ServerLifecycleHooks.getCurrentServer(); ServerWorld server_world = Mserver.getLevel(dimension_key); BlockPos target_pos = teleporterIn.getTargetPos(); if (server_world != null) { if (target_pos != null) { double[] position = teleporterIn.getTargetPosA(); if (!teleporterIn.playVanillaSound() && soundIn != null) { server_player.connection.send(new SPlaySoundEffectPacket(soundIn, SoundCategory.AMBIENT, position[0], position[1], position[2], 0.4F, 1)); } if (dimension_key == playerIn.level.dimension()) { //server_player.changeDimension(server_world, teleporterIn); //teleportPlayer(server_player, server_world, position[0], position[1], position[2], EnumSet.noneOf(SPlayerPositionLookPacket.Flags.class), teleporterIn.getTargetYaw(), teleporterIn.getTargetPitch()); //playerIn.restoreFrom(playerIn); //playerIn.moveTo(position[0], position[1], position[2], teleporterIn.getTargetYaw(), teleporterIn.getTargetPitch()); //playerIn.setDeltaMovement(teleporterIn.getPortalInfo(playerIn, server_world, null).speed); //playerIn.moveTo(position[0], position[1], position[2], teleporterIn.getTargetYaw(), teleporterIn.getTargetPitch()); //playerIn.lerpMotion(position[0], position[1], position[2]); //playerIn.move(MoverType.PISTON, new Vector3d(position[0], position[1], position[2])); //server_player.setPosRaw(position[0], position[1], position[2]); //server_player.moveTo(position[0], position[1], position[2]); //server_player.teleportTo(server_world, position[0], position[1], position[2], teleporterIn.getTargetYaw(), teleporterIn.getTargetPitch()); //server_player.changeDimension(server_world, teleporterIn); } else { server_player.changeDimension(server_world, teleporterIn); if (!teleporterIn.playVanillaSound() && soundIn != null) { server_player.connection.send(new SPlaySoundEffectPacket(soundIn, SoundCategory.AMBIENT, position[0], position[1], position[2], 0.4F, 1)); } } } else { server_player.changeDimension(server_world, teleporterIn); } } } } } public static void teleportPlayer(Entity entityIn, ServerWorld worldIn, double x, double y, double z, Set<SPlayerPositionLookPacket.Flags> relativelist, float yaw, float pitch) { if (entityIn instanceof ServerPlayerEntity) { ChunkPos chunkpos = new ChunkPos(new BlockPos(x, y, z)); worldIn.getChunkSource().addRegionTicket(TicketType.POST_TELEPORT, chunkpos, 1, entityIn.getId()); entityIn.stopRiding(); if (((ServerPlayerEntity) entityIn).isSleeping()) { ((ServerPlayerEntity) entityIn).stopSleepInBed(true, true); } if (worldIn == entityIn.level) { ((ServerPlayerEntity) entityIn).connection.teleport(x, y, z, yaw, pitch, relativelist); } else { ((ServerPlayerEntity) entityIn).teleportTo(worldIn, x, y, z, yaw, pitch); } entityIn.setYHeadRot(yaw); } else { float f1 = MathHelper.wrapDegrees(yaw); float f = MathHelper.wrapDegrees(pitch); f = MathHelper.clamp(f, -90.0F, 90.0F); if (worldIn == entityIn.level) { entityIn.moveTo(x, y, z, f1, f); entityIn.setYHeadRot(f1); } else { entityIn.unRide(); Entity entity = entityIn; entityIn = entityIn.getType().create(worldIn); if (entityIn == null) { return; } entityIn.restoreFrom(entity); entityIn.moveTo(x, y, z, f1, f); entityIn.setYHeadRot(f1); worldIn.addFromAnotherDimension(entityIn); } } if (!(entityIn instanceof LivingEntity) || !((LivingEntity) entityIn).isFallFlying()) { entityIn.setDeltaMovement(entityIn.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D)); entityIn.setOnGround(true); } if (entityIn instanceof CreatureEntity) { ((CreatureEntity) entityIn).getNavigation().stop(); } } } As you can see, I have tried many variations on ServerPlayerEntity.teleport() And I cannot just pull the ServerPlayerEntity.changeDimension() method because it uses variables that are private.
November 24, 20213 yr Author 8 minutes ago, diesieben07 said: When teleporting within the same dimension no ITeleporter is necessary. Simply call ServerPlayerNetHandler#teleport with the target coordinates (this is what /teleport does). When teleporting across dimensions you can use ServerPlayerNetHandler#teleportTo to just do a direct teleport, without any dimension change effects. To have those you need to call ServerPlayerEntity#changeDimension with a custom teleporter. There is no reason to copy any of this code. I have tried this: playerIn.connection.teleport(targetPos.getX(), targetPos.getY(), targetPos.getZ(), yaw, pitch); And I am still getting the same error: [12:42:47] [Server thread/WARN] [minecraft/ServerPlayNetHandler]: TheCosmicNebula_ moved wrongly!
November 24, 20213 yr Author Just now, diesieben07 said: Show that code, specifically where exactly you are calling it. Spoiler public void entityInside(BlockState stateIn, World worldIn, BlockPos posIn, Entity entityIn) { if (!entityIn.isPassenger() && !entityIn.isVehicle() && entityIn.canChangeDimensions()) { if (!this.dimension.getNamespace().isBlank() && !this.dimension.getPath().isBlank()) { RegistryKey<World> full_dim = RegistryKey.create(Registry.DIMENSION_REGISTRY, this.dimension); if (this.teleport_pos.getPos() != BlockPos.ZERO) { BlockPos targetPos = this.getTeleportPos(); float yaw = this.teleport_pos.getYaw(); float pitch = this.teleport_pos.getPitch(); if (entityIn instanceof ServerPlayerEntity) { ServerPlayerEntity playerIn = (ServerPlayerEntity) entityIn; if (playerIn.level.dimension().equals(full_dim)) { playerIn.connection.teleport(targetPos.getX(), targetPos.getY(), targetPos.getZ(), yaw, pitch); } else { CosmosTeleporter teleporter = CosmosTeleporter.createTeleporter(this.getDimension(), targetPos, yaw, pitch, true, false, true); CosmosTeleportCore.shiftPlayerToDimension(playerIn, teleporter, null); } } } } } }
November 24, 20213 yr Author Just now, diesieben07 said: Are you sure you are only calling that once and not repeatedly every tick for the same entity? I'm using vanilla code to create the Portal Blocks, so when the player is trying to enter the Portal it could be calling the code multiple times, but it works in Creative mode and when travelling across dimensions. Just not the same dimension in survival mode. Here is where I pass the method to my TileEntity: BlockPortal: Spoiler @Override public void entityInside(BlockState stateIn, World worldIn, BlockPos posIn, Entity entityIn) { if (!worldIn.isClientSide) { TileEntity tile = worldIn.getBlockEntity(posIn); if (tile != null && tile instanceof TileEntityPortal) { ((TileEntityPortal) tile).entityInside(stateIn, worldIn, posIn, entityIn); } } }
November 24, 20213 yr Author I have managed to get it working in survival. It's still behaving oddly, but it does work now. Thanks for the help!
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