Jump to content

Recommended Posts

Posted

Hello. I am coding a mod that is trying to improve everything about Minecraft, and I want to know how to stop a vanilla structure from generating. Specifically I want to remove the amethyst geode. Also in the future I will need to replace structures like the stronghold so please help with that as well. Thank you for any help. (Btw I am a beginner so I may need a little more help)

Posted
4 hours ago, Luis_ST said:

you can use BiomeLoadingEvent, loop through the Features you get from the Event and remove the Feature if it's the AmethystGeode Feature

Thanks that's what I needed

Posted
18 hours ago, Luis_ST said:

you can use BiomeLoadingEvent, loop through the Features you get from the Event and remove the Feature if it's the AmethystGeode Feature

I haven't been able to find anything on it to help me, can you please propose some code to get me started because i honestly haven't done much with this stuff, i'm used to simple creating new items, etc.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.