Posted November 28, 20213 yr Hello. I am coding a mod that is trying to improve everything about Minecraft, and I want to know how to stop a vanilla structure from generating. Specifically I want to remove the amethyst geode. Also in the future I will need to replace structures like the stronghold so please help with that as well. Thank you for any help. (Btw I am a beginner so I may need a little more help)
November 28, 20213 yr you can use BiomeLoadingEvent, loop through the Features you get from the Event and remove the Feature if it's the AmethystGeode Feature
November 28, 20213 yr Author 4 hours ago, Luis_ST said: you can use BiomeLoadingEvent, loop through the Features you get from the Event and remove the Feature if it's the AmethystGeode Feature Thanks that's what I needed
November 29, 20213 yr Author 18 hours ago, Luis_ST said: you can use BiomeLoadingEvent, loop through the Features you get from the Event and remove the Feature if it's the AmethystGeode Feature I haven't been able to find anything on it to help me, can you please propose some code to get me started because i honestly haven't done much with this stuff, i'm used to simple creating new items, etc.
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