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Textures for Items?


TLHPoE

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@Override
public void registerIcons(IconRegister reg){
	this.itemIcon = reg.registerIcon("yourmodid:texturename");
}

 

on your hard drive: mcp/src/minecraft/assets/yourmodid/items/texturename.png

or

mcp/src/minecraft/assets/yourmodid/blocks/texturename.png

yourmodid must be all lower case

Hydroflame is invalid

hydroflame is valid

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

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@Override

  public void registerIcons(IconRegister reg)

    {

      this.itemIcon = reg.registerIcon("deathman12e3"+":" + this.getUnlocalizedName());

  }

 

no .png and you NEED ABSOLUTELLY 100% FOR SURE a colon ":" between your modid and your texture name

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

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You can also put this at the end of your item constructors:

.func_111206_d("yourmodid:texturename")

Your textures MUST be in mcp/src/minecraft/yourmodid/textures/items/texturename.png

If you do not have those folders already, create them!

 

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I have this in my error log

 

2013-07-25 11:52:27 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: deathman12e3:textures/items/item.woodPaxel.png

 

 

Here's a little folder tree

 

src

>minecraft

>>deathman12e3

>>>textures

>>>>items

>>>>>woodPaxel.png

Kain

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deathman12e3:textures/items/item.woodPaxel<- says its looking for the file names: "item.woodPaxel"

 

src

>minecraft

>>deathman12e3

>>>textures

>>>>items

>>>>>woodPaxel.png <- there is no file named "item.woodPaxel"

 


deathman12e3:textures/items/woodPaxel

 

OR

 

 

src

>minecraft

>>deathman12e3

>>>textures

>>>>items

>>>>>item.woodPaxel.png

 

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

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