Posted December 8, 20213 yr Hello! I have implemented a custom biome, but am not sure how to change the surface of it. In the past, I used a surfacebuilder to have red sand as my top layer, but I'm not sure how to do this in 1.18. Currently, I am looking at Mixins in SurfaceRuleData (I think this is how Fabric does it). Unfortunately, this doesn't work well with Forge Registry items. How should I go about changing the surface of my biome?
December 8, 20213 yr This is at the moment not possible, mojang what's to change a few things in the Level generation in one of the next Updats (may 1.18.2). Forge is waiting for this update before we add Hooks.
December 8, 20213 yr Author Okay, thanks! I've been trying out Mixins, but can't figure out how Surface Rules work, so I'll probably just wait.
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