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Offline NBT?


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Maybe looking in EntityPlayer class ?  ::)

/* ================================== Forge Start =====================================*/
     * Returns a NBTTagCompound that can be used to store custom data for this entity.
     * It will be written, and read from disc, so it persists over world saves.
     * @return A NBTTagCompound
    public NBTTagCompound getEntityData()
        if (customEntityData == null)
            customEntityData = new NBTTagCompound();
        return customEntityData;

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