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Posted

have you done any research at all before, i suggest you look at the forge wiki as there is some valuable information. :)

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

Posted

Maybe looking in EntityPlayer class ?  ::)

/* ================================== Forge Start =====================================*/
    /**
     * Returns a NBTTagCompound that can be used to store custom data for this entity.
     * It will be written, and read from disc, so it persists over world saves.
     * @return A NBTTagCompound
     */
    public NBTTagCompound getEntityData()
    {
        if (customEntityData == null)
        {
            customEntityData = new NBTTagCompound();
        }
        return customEntityData;
    }

Posted

oh... well no one really did this before, but youd have to look at how minecraft handle the .dat fileaand how he converta them in java objects

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

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